| Name | Eevee Next | Cycles CPU |
|---|---|---|
| anisotropic ashikhmin bsdf VERIFY |
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| anisotropic ashikhmin rough bsdf VERIFY |
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| anisotropic beckmann bsdf VERIFY |
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| anisotropic beckmann rough bsdf VERIFY |
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| anisotropic ggx bsdf VERIFY |
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| anisotropic ggx rough bsdf VERIFY |
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| diffuse bsdf VERIFY |
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| glass beckmann bsdf VERIFY |
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| glass beckmann rough bsdf VERIFY |
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| glass ggx bsdf VERIFY |
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| glass ggx rough bsdf VERIFY |
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| glass sharp bsdf VERIFY |
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| glossy ashikhmin bsdf VERIFY |
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| glossy ashikhmin rough bsdf VERIFY |
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| glossy beckmann bsdf VERIFY |
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| glossy beckmann rough bsdf VERIFY |
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| glossy ggx bsdf VERIFY |
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| glossy ggx rough bsdf VERIFY |
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| glossy multiscatter ggx bsdf VERIFY |
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| glossy multiscatter ggx rough bsdf VERIFY |
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| glossy roughness texture bsdf VERIFY |
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| glossy sharp bsdf VERIFY |
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| refraction beckmann bsdf VERIFY |
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| refraction beckmann rough bsdf VERIFY |
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| refraction ggx bsdf VERIFY |
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| refraction ggx rough bsdf VERIFY |
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| refraction sharp bsdf VERIFY |
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| toon diffuse bsdf VERIFY |
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| toon glossy bsdf VERIFY |
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| translucent bsdf VERIFY |
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| transparent bsdf VERIFY |
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| velvet bsdf VERIFY |
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| camera depth of field camera VERIFY |
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| camera equiangular cubemap face camera VERIFY |
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| camera equirectangular camera VERIFY |
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| camera fisheye equidistant camera VERIFY |
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| camera fisheye equisolid camera VERIFY |
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| camera fisheye polynomial camera VERIFY |
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| camera mirror ball camera VERIFY |
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| camera ortho camera VERIFY |
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| both displacement displacement VERIFY |
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| bump glass displacement |
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| bump glossy displacement VERIFY |
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| bump with displacement displacement VERIFY |
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| compare bump displacement |
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| dicing camera displacement VERIFY |
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| offscreen dicing displacement VERIFY |
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| panorama dicing displacement VERIFY |
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| true displacement displacement VERIFY |
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| true displacement image displacement VERIFY |
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| true displacement scaled displacement VERIFY |
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| true displacement scaled shared displacement VERIFY |
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| vector displacement object displacement VERIFY |
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| vector displacement tangent displacement VERIFY |
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| grease pencil grease_pencil VERIFY |
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| hair basemesh intercept hair |
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| hair close up hair VERIFY |
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| hair geom reflection hair VERIFY |
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| hair geom transmission hair VERIFY |
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| hair instancer uv hair VERIFY |
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| hair length info hair |
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| hair particle random hair VERIFY |
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| hair reflection hair VERIFY |
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| hair ribbon close up hair VERIFY |
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| hair transmission hair VERIFY |
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| microfacet hair orientation hair VERIFY |
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| principled hair absorptioncoefficient hair |
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| principled hair directcoloring hair VERIFY |
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| principled hair melaninconcentration hair |
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| transparent shadow hair hair VERIFY |
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| transparent shadow hair blur hair VERIFY |
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| image alpha blend image_colorspace |
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| image alpha blend osl image_colorspace |
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| image alpha channel packed image_colorspace |
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| image alpha channel packed osl image_colorspace |
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| image alpha ignore image_colorspace |
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| image alpha ignore osl image_colorspace |
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| image log image_colorspace |
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| image log osl image_colorspace |
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| image non color image_colorspace |
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| image non color osl image_colorspace |
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| image byte1 image_data_types |
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| image byte1 16bit image_data_types |
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| image byte3 image_data_types |
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| image byte3 16bit image_data_types |
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| image byte4 image_data_types |
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| image byte4 16bit image_data_types |
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| image float3 image_data_types |
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| image float4 image_data_types |
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| image generated byte image_data_types |
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| image generated float image_data_types |
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| image half3 image_data_types |
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| image half4 image_data_types |
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| image missing image_data_types |
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| image packed byte1 image_data_types |
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| image packed byte1 16bit image_data_types |
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| image packed byte3 image_data_types |
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| image packed byte3 16bit image_data_types |
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| image packed byte4 image_data_types |
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| image packed byte4 16bit image_data_types |
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| image packed float3 image_data_types |
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| image packed float4 image_data_types |
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| image packed half3 image_data_types |
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| image packed half4 image_data_types |
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| image mapping clip closest image_mapping |
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| image mapping clip closest 1px image_mapping |
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| image mapping clip closest 1px osl image_mapping |
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| image mapping clip closest osl image_mapping |
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| image mapping clip cubic image_mapping |
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| image mapping clip cubic 1px image_mapping |
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| image mapping clip cubic 1px osl image_mapping |
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| image mapping clip cubic osl image_mapping |
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| image mapping clip linear image_mapping |
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| image mapping clip linear 1px image_mapping |
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| image mapping clip linear 1px osl image_mapping |
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| image mapping clip linear osl image_mapping |
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| image mapping extend closest image_mapping |
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| image mapping extend closest 1px image_mapping |
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| image mapping extend closest 1px osl image_mapping |
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| image mapping extend closest osl image_mapping |
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| image mapping extend cubic image_mapping |
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| image mapping extend cubic 1px image_mapping |
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| image mapping extend cubic 1px osl image_mapping |
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| image mapping extend cubic osl image_mapping |
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| image mapping extend linear image_mapping |
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| image mapping extend linear 1px image_mapping |
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| image mapping extend linear 1px osl image_mapping |
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| image mapping extend linear osl image_mapping |
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| image mapping mirror closest image_mapping |
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| image mapping mirror closest osl image_mapping |
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| image mapping mirror cubic image_mapping |
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| image mapping mirror cubic osl image_mapping |
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| image mapping mirror linear image_mapping |
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| image mapping mirror linear osl image_mapping |
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| image mapping repeat closest image_mapping |
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| image mapping repeat closest 1px image_mapping |
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| image mapping repeat closest 1px osl image_mapping |
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| image mapping repeat closest osl image_mapping |
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| image mapping repeat cubic image_mapping |
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| image mapping repeat cubic 1px image_mapping |
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| image mapping repeat cubic 1px osl image_mapping |
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| image mapping repeat cubic osl image_mapping |
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| image mapping repeat linear image_mapping |
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| image mapping repeat linear 1px image_mapping |
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| image mapping repeat linear 1px osl image_mapping |
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| image mapping repeat linear osl image_mapping |
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| image mapping udim image_mapping |
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| image mapping udim packed image_mapping |
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| image mapping uvtile osl image_mapping |
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| image texture limit byte1 image_texture_limit |
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| image texture limit byte1 16bit image_texture_limit |
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| image texture limit byte3 image_texture_limit |
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| image texture limit byte3 16bit image_texture_limit |
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| image texture limit byte4 image_texture_limit |
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| image texture limit byte4 16bit image_texture_limit |
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| image texture limit float3 image_texture_limit |
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| image texture limit float4 image_texture_limit |
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| image texture limit generated byte image_texture_limit |
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| image texture limit generated float image_texture_limit |
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| image texture limit half3 image_texture_limit |
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| image texture limit half4 image_texture_limit |
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| image texture limit packed byte1 image_texture_limit |
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| image texture limit packed byte1 16bit image_texture_limit |
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| image texture limit packed byte3 image_texture_limit |
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| image texture limit packed byte3 16bit image_texture_limit |
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| image texture limit packed byte4 image_texture_limit |
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| image texture limit packed byte4 16bit image_texture_limit |
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| image texture limit packed float3 image_texture_limit |
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| image texture limit packed float4 image_texture_limit |
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| image texture limit packed half3 image_texture_limit |
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| image texture limit packed half4 image_texture_limit |
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| ao approximate integrator VERIFY |
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| clamp both integrator VERIFY |
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| clamp direct integrator VERIFY |
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| clamp indirect integrator VERIFY |
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| resumable render integrator VERIFY |
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| shadow all max bounces integrator VERIFY |
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| transparent shadow integrator VERIFY |
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| underwater caustics integrator |
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| all light types light VERIFY |
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| area light light VERIFY |
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| area light uv light VERIFY |
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| distant light light VERIFY |
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| ellipse light spread light VERIFY |
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| ies light light |
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| instanced mesh lights light |
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| light spread light VERIFY |
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| light texture light VERIFY |
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| light tree multi distant light VERIFY |
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| lights below surface light |
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| mesh light light VERIFY |
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| mesh light backface light VERIFY |
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| multiple area lights light VERIFY |
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| multiple lights in volume light VERIFY |
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| multiple mesh lights light |
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| point light light VERIFY |
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| portal light VERIFY |
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| sphere light light VERIFY |
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| spot light light VERIFY |
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| spot light adaptive split light |
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| translucent inside outside light VERIFY |
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| varying brightness light |
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| attribute default color mesh |
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| autosmooth custom normals mesh VERIFY |
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| autosmooth simple mesh VERIFY |
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| autosmooth subdmesh catmull mesh VERIFY |
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| autosmooth subdmesh linear mesh VERIFY |
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| bvh8 close proximity visibility mesh |
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| culling mesh |
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| curve modifier mesh |
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| edit mode mesh |
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| normal types mesh |
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| normal types motion mesh |
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| pointiness mesh VERIFY |
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| pointiness autosplit mesh VERIFY |
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| pointiness split faces mesh VERIFY |
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| shadow terminator mesh VERIFY |
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| shadow terminator metal mesh |
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| tangent missing uv mesh VERIFY |
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| tangent no uv mesh VERIFY |
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| tangent render uv mesh VERIFY |
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| tangent specific uv other mesh VERIFY |
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| tangent specific uv render mesh VERIFY |
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| tangent triangles mesh VERIFY |
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| texture space bezier mesh |
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| texture space bezier auto mesh |
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| texture space font mesh |
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| texture space font auto mesh |
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| texture space mesh modifier mesh |
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| texture space nurbs mesh |
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| texture space nurbs auto mesh |
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| visibility instances mesh |
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| visibility particles mesh |
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| watertight mesh |
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| watertight orig mesh |
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| bvh steps curve segments 0 motion_blur VERIFY |
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| bvh steps curve segments 3 motion_blur VERIFY |
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| bvh steps line segments 0 motion_blur VERIFY |
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| bvh steps line segments 3 motion_blur VERIFY |
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| camera zoom blur perspective motion_blur VERIFY |
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| curve motion blur motion_blur VERIFY |
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| fluid motion blur motion_blur |
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| fluid motion blur disabled motion_blur |
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| mblur deform autosmooth motion_blur VERIFY |
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| mblur deform simple motion_blur VERIFY |
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| multi step motion blur motion_blur VERIFY |
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| scale motion blur motion_blur VERIFY |
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| shutter curve default motion_blur VERIFY |
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| shutter curve triangle motion_blur VERIFY |
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| shutter moving camera center motion_blur VERIFY |
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| shutter moving camera end motion_blur VERIFY |
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| shutter moving camera start motion_blur VERIFY |
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| shutter moving object center motion_blur VERIFY |
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| shutter moving object end motion_blur VERIFY |
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| shutter moving object start motion_blur VERIFY |
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| openvdb smoke openvdb VERIFY |
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| point info pointcloud |
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| points pointcloud |
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| points emission pointcloud |
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| points motion pointcloud |
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| points transparent pointcloud VERIFY |
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| points volume pointcloud |
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| principled coat principled VERIFY |
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| principled default principled VERIFY |
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| principled emission principled VERIFY |
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| principled emission alpha principled VERIFY |
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| principled metallic principled VERIFY |
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| principled sheen principled VERIFY |
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| principled specular principled VERIFY |
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| principled subsurface principled VERIFY |
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| principled transmission principled VERIFY |
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| aov position render_layer |
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| freestyle render_layer VERIFY |
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| freestyle stroke material render_layer VERIFY |
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| render passes ao render_layer |
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| render passes aov color render_layer |
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| render passes aov value render_layer |
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| render passes cryptomatte asset render_layer VERIFY |
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| render passes cryptomatte material render_layer |
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| render passes cryptomatte object render_layer VERIFY |
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| render passes diffuse color render_layer |
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| render passes diffuse direct render_layer VERIFY |
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| render passes diffuse indirect render_layer |
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| render passes emission render_layer |
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| render passes environment render_layer |
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| render passes mist render_layer |
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| render passes normal render_layer |
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| render passes shadow render_layer VERIFY |
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| render passes specular color render_layer |
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| render passes specular direct render_layer |
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| render passes specular indirect render_layer |
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| rlayer flags 01 render_layer VERIFY |
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| rlayer flags 02 render_layer VERIFY |
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| rlayer flags 03 render_layer VERIFY |
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| rlayer flags 04 render_layer VERIFY |
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| shadow catcher ao pass render_layer |
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| ambient occlusion shader VERIFY |
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| ambient occlusion only local shader VERIFY |
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| attribute uniform shader |
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| attribute view layer shader |
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| bevel shader VERIFY |
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| bevel mblur shader VERIFY |
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| blackbody shader VERIFY |
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| constant fold shader VERIFY |
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| custom normal map shader |
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| diffuse normal map shader VERIFY |
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| emission shader VERIFY |
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| float math shader |
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| glossy normal map shader VERIFY |
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| holdout shader VERIFY |
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| node group color shader VERIFY |
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| node group float shader VERIFY |
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| node group vector shader VERIFY |
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| rgb curves input 0.5 shader VERIFY |
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| rgb curves input 1.2 shader VERIFY |
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| rgb curves input 2.0 extrapolate shader VERIFY |
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| rgb curves input neg 0.5 shader VERIFY |
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| rgb curves input neg 1.2 shader VERIFY |
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| rgb curves input neg 2.0 extrapolate shader VERIFY |
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| tex voronoi shader VERIFY |
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| vector math shader |
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| sss concave clamp sss VERIFY |
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| sss diffuse mix clamp sss VERIFY |
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| sss hair sss VERIFY |
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| sss reflection clamp sss VERIFY |
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| subsurface base color mix sss VERIFY |
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| subsurface behind glass sss VERIFY |
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| subsurface behind glass branched sss VERIFY |
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| subsurface burley sss VERIFY |
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| subsurface cubic sss VERIFY |
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| subsurface gaussian sss VERIFY |
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| subsurface mix sss VERIFY |
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| subsurface random walk sss VERIFY |
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| subsurface random walk thin sss VERIFY |
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| subsurface small radius sss VERIFY |
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| camera in volume camera and volume volume VERIFY |
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| camera in volume camera only volume VERIFY |
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| camera in volume nested volume VERIFY |
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| camera in volume simple volume VERIFY |
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| fire volume |
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| point density particle object volume |
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| point density particle world volume |
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| point density vertices object volume |
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| point density vertices world volume |
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| principled absorption volume VERIFY |
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| principled blackbody volume |
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| principled bsdf interior volume VERIFY |
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| principled smoke volume |
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| smoke volume |
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| smoke color volume VERIFY |
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| smoke fire volume |
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| volume absobtion volume VERIFY |
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| volume deep stack volume |
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| volume edge fireflies volume |
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| volume output absorption volume VERIFY |
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| volume output mix volume volume VERIFY |
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| volume output scatter volume VERIFY |
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| volume output surface volume VERIFY |
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| volume overlap volume VERIFY |
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| volume scatter volume VERIFY |
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| volume scatter albedo volume VERIFY |
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| volume step offset volume |
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| volume transparent shadow volume VERIFY |
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| world volume volume VERIFY |
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