Name | Storm USD | Storm_Hydra |
---|---|---|
anisotropic ashikhmin bsdf VERIFY |
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anisotropic ashikhmin rough bsdf VERIFY |
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anisotropic beckmann bsdf VERIFY |
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anisotropic beckmann rough bsdf VERIFY |
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anisotropic ggx bsdf VERIFY |
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anisotropic ggx rough bsdf VERIFY |
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diffuse bsdf VERIFY |
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glass beckmann bsdf VERIFY |
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glass beckmann rough bsdf VERIFY |
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glass ggx bsdf VERIFY |
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glass ggx rough bsdf VERIFY |
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glass sharp bsdf VERIFY |
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glossy ashikhmin bsdf VERIFY |
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glossy ashikhmin rough bsdf VERIFY |
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glossy beckmann bsdf VERIFY |
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glossy beckmann rough bsdf VERIFY |
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glossy ggx bsdf VERIFY |
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glossy ggx rough bsdf VERIFY |
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glossy multiscatter ggx bsdf VERIFY |
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glossy multiscatter ggx rough bsdf VERIFY |
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glossy roughness texture bsdf VERIFY |
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glossy sharp bsdf VERIFY |
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refraction beckmann bsdf VERIFY |
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refraction beckmann rough bsdf VERIFY |
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refraction ggx bsdf VERIFY |
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refraction ggx rough bsdf VERIFY |
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refraction sharp bsdf VERIFY |
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toon diffuse bsdf VERIFY |
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toon glossy bsdf VERIFY |
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translucent bsdf VERIFY |
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transparent bsdf VERIFY |
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velvet bsdf VERIFY |
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camera depth of field camera VERIFY |
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camera equiangular cubemap face camera VERIFY |
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camera equirectangular camera VERIFY |
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camera fisheye equidistant camera VERIFY |
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camera fisheye equisolid camera VERIFY |
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camera fisheye polynomial camera VERIFY |
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camera mirror ball camera VERIFY |
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camera ortho camera VERIFY |
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both displacement displacement VERIFY |
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bump glass displacement VERIFY |
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bump glossy displacement VERIFY |
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bump with displacement displacement VERIFY |
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compare bump displacement |
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dicing camera displacement |
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offscreen dicing displacement |
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panorama dicing displacement |
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true displacement displacement VERIFY |
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true displacement image displacement VERIFY |
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true displacement scaled displacement VERIFY |
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true displacement scaled shared displacement VERIFY |
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vector displacement object displacement VERIFY |
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vector displacement tangent displacement VERIFY |
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grease pencil grease_pencil VERIFY |
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hair basemesh intercept hair VERIFY |
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hair close up hair |
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hair geom reflection hair VERIFY |
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hair geom transmission hair VERIFY |
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hair instancer uv hair VERIFY |
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hair length info hair VERIFY |
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hair particle random hair VERIFY |
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hair reflection hair VERIFY |
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hair ribbon close up hair |
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hair transmission hair VERIFY |
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microfacet hair orientation hair VERIFY |
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principled hair absorptioncoefficient hair VERIFY |
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principled hair directcoloring hair VERIFY |
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principled hair melaninconcentration hair VERIFY |
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transparent shadow hair hair VERIFY |
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transparent shadow hair blur hair VERIFY |
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image alpha blend image_colorspace |
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image alpha blend osl image_colorspace |
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image alpha channel packed image_colorspace |
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image alpha channel packed osl image_colorspace |
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image alpha ignore image_colorspace |
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image alpha ignore osl image_colorspace |
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image log image_colorspace |
||
image log osl image_colorspace |
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image non color image_colorspace |
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image non color osl image_colorspace |
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image byte1 image_data_types VERIFY |
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image byte1 16bit image_data_types VERIFY |
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image byte3 image_data_types VERIFY |
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image byte3 16bit image_data_types VERIFY |
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image byte4 image_data_types VERIFY |
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image byte4 16bit image_data_types VERIFY |
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image float3 image_data_types VERIFY |
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image float4 image_data_types VERIFY |
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image generated byte image_data_types VERIFY |
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image generated float image_data_types VERIFY |
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image half3 image_data_types VERIFY |
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image half4 image_data_types VERIFY |
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image missing image_data_types VERIFY |
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image packed byte1 image_data_types VERIFY |
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image packed byte1 16bit image_data_types VERIFY |
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image packed byte3 image_data_types VERIFY |
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image packed byte3 16bit image_data_types VERIFY |
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image packed byte4 image_data_types VERIFY |
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image packed byte4 16bit image_data_types VERIFY |
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image packed float3 image_data_types VERIFY |
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image packed float4 image_data_types VERIFY |
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image packed half3 image_data_types VERIFY |
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image packed half4 image_data_types VERIFY |
||
image mapping clip closest image_mapping VERIFY |
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image mapping clip closest 1px image_mapping VERIFY |
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image mapping clip closest 1px osl image_mapping VERIFY |
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image mapping clip closest osl image_mapping VERIFY |
||
image mapping clip cubic image_mapping VERIFY |
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image mapping clip cubic 1px image_mapping VERIFY |
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image mapping clip cubic 1px osl image_mapping VERIFY |
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image mapping clip cubic osl image_mapping VERIFY |
||
image mapping clip linear image_mapping VERIFY |
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image mapping clip linear 1px image_mapping VERIFY |
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image mapping clip linear 1px osl image_mapping VERIFY |
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image mapping clip linear osl image_mapping VERIFY |
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image mapping extend closest image_mapping VERIFY |
||
image mapping extend closest 1px image_mapping VERIFY |
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image mapping extend closest 1px osl image_mapping VERIFY |
||
image mapping extend closest osl image_mapping VERIFY |
||
image mapping extend cubic image_mapping VERIFY |
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image mapping extend cubic 1px image_mapping VERIFY |
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image mapping extend cubic 1px osl image_mapping VERIFY |
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image mapping extend cubic osl image_mapping VERIFY |
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image mapping extend linear image_mapping VERIFY |
||
image mapping extend linear 1px image_mapping VERIFY |
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image mapping extend linear 1px osl image_mapping VERIFY |
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image mapping extend linear osl image_mapping VERIFY |
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image mapping mirror closest image_mapping VERIFY |
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image mapping mirror closest osl image_mapping VERIFY |
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image mapping mirror cubic image_mapping VERIFY |
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image mapping mirror cubic osl image_mapping VERIFY |
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image mapping mirror linear image_mapping VERIFY |
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image mapping mirror linear osl image_mapping VERIFY |
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image mapping repeat closest image_mapping VERIFY |
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image mapping repeat closest 1px image_mapping VERIFY |
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image mapping repeat closest 1px osl image_mapping VERIFY |
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image mapping repeat closest osl image_mapping VERIFY |
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image mapping repeat cubic image_mapping VERIFY |
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image mapping repeat cubic 1px image_mapping VERIFY |
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image mapping repeat cubic 1px osl image_mapping VERIFY |
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image mapping repeat cubic osl image_mapping VERIFY |
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image mapping repeat linear image_mapping VERIFY |
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image mapping repeat linear 1px image_mapping VERIFY |
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image mapping repeat linear 1px osl image_mapping VERIFY |
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image mapping repeat linear osl image_mapping VERIFY |
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image mapping udim image_mapping VERIFY |
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image mapping udim packed image_mapping |
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image mapping uvtile osl image_mapping VERIFY |
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image texture limit byte1 image_texture_limit VERIFY |
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image texture limit byte1 16bit image_texture_limit VERIFY |
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image texture limit byte3 image_texture_limit VERIFY |
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image texture limit byte3 16bit image_texture_limit VERIFY |
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image texture limit byte4 image_texture_limit VERIFY |
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image texture limit byte4 16bit image_texture_limit VERIFY |
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image texture limit float3 image_texture_limit VERIFY |
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image texture limit float4 image_texture_limit VERIFY |
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image texture limit generated byte image_texture_limit VERIFY |
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image texture limit generated float image_texture_limit VERIFY |
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image texture limit half3 image_texture_limit VERIFY |
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image texture limit half4 image_texture_limit VERIFY |
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image texture limit packed byte1 image_texture_limit VERIFY |
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image texture limit packed byte1 16bit image_texture_limit VERIFY |
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image texture limit packed byte3 image_texture_limit VERIFY |
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image texture limit packed byte3 16bit image_texture_limit VERIFY |
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image texture limit packed byte4 image_texture_limit VERIFY |
||
image texture limit packed byte4 16bit image_texture_limit VERIFY |
||
image texture limit packed float3 image_texture_limit VERIFY |
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image texture limit packed float4 image_texture_limit VERIFY |
||
image texture limit packed half3 image_texture_limit VERIFY |
||
image texture limit packed half4 image_texture_limit VERIFY |
||
ao approximate integrator VERIFY |
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clamp both integrator |
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clamp direct integrator |
||
clamp indirect integrator |
||
resumable render integrator VERIFY |
||
shadow all max bounces integrator VERIFY |
||
transparent shadow integrator |
||
underwater caustics integrator VERIFY |
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all light types light VERIFY |
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area light light |
||
area light uv light |
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distant light light |
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ellipse light spread light |
||
ies light light |
||
instanced mesh lights light |
||
light spread light |
||
light texture light |
||
light tree multi distant light |
||
lights below surface light |
||
mesh light light |
||
mesh light backface light |
||
multiple area lights light VERIFY |
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multiple lights in volume light |
||
multiple mesh lights light |
||
point light light |
||
portal light VERIFY |
||
sphere light light |
||
spot light light |
||
spot light adaptive split light |
||
translucent inside outside light VERIFY |
||
varying brightness light |
||
attribute default color mesh |
||
autosmooth custom normals mesh |
||
autosmooth simple mesh VERIFY |
||
autosmooth subdmesh catmull mesh |
||
autosmooth subdmesh linear mesh VERIFY |
||
bvh8 close proximity visibility mesh VERIFY |
||
culling mesh |
||
curve modifier mesh VERIFY |
||
edit mode mesh VERIFY |
||
normal types mesh VERIFY |
||
normal types motion mesh VERIFY |
||
pointiness mesh VERIFY |
||
pointiness autosplit mesh VERIFY |
||
pointiness split faces mesh VERIFY |
||
shadow terminator mesh VERIFY |
||
shadow terminator metal mesh VERIFY |
||
tangent missing uv mesh VERIFY |
||
tangent no uv mesh VERIFY |
||
tangent render uv mesh VERIFY |
||
tangent specific uv other mesh VERIFY |
||
tangent specific uv render mesh VERIFY |
||
tangent triangles mesh VERIFY |
||
texture space bezier mesh VERIFY |
||
texture space bezier auto mesh VERIFY |
||
texture space font mesh |
||
texture space font auto mesh |
||
texture space mesh modifier mesh VERIFY |
||
texture space nurbs mesh |
||
texture space nurbs auto mesh |
||
visibility instances mesh |
||
visibility particles mesh |
||
watertight mesh |
||
watertight orig mesh VERIFY |
||
bvh steps curve segments 0 motion_blur VERIFY |
||
bvh steps curve segments 3 motion_blur VERIFY |
||
bvh steps line segments 0 motion_blur VERIFY |
||
bvh steps line segments 3 motion_blur VERIFY |
||
camera zoom blur perspective motion_blur VERIFY |
||
curve motion blur motion_blur VERIFY |
||
fluid motion blur motion_blur VERIFY |
||
fluid motion blur disabled motion_blur VERIFY |
||
mblur deform autosmooth motion_blur VERIFY |
||
mblur deform simple motion_blur VERIFY |
||
multi step motion blur motion_blur VERIFY |
||
scale motion blur motion_blur |
||
shutter curve default motion_blur VERIFY |
||
shutter curve triangle motion_blur VERIFY |
||
shutter moving camera center motion_blur VERIFY |
||
shutter moving camera end motion_blur VERIFY |
||
shutter moving camera start motion_blur VERIFY |
||
shutter moving object center motion_blur VERIFY |
||
shutter moving object end motion_blur VERIFY |
||
shutter moving object start motion_blur VERIFY |
||
openvdb smoke openvdb VERIFY |
||
point info pointcloud |
||
points pointcloud |
||
points emission pointcloud |
||
points motion pointcloud |
||
points transparent pointcloud |
||
points volume pointcloud |
||
principled coat principled VERIFY |
||
principled default principled VERIFY |
||
principled emission principled VERIFY |
||
principled emission alpha principled VERIFY |
||
principled metallic principled VERIFY |
||
principled sheen principled VERIFY |
||
principled specular principled VERIFY |
||
principled subsurface principled VERIFY |
||
principled transmission principled VERIFY |
||
aov position render_layer |
||
freestyle render_layer VERIFY |
||
freestyle stroke material render_layer VERIFY |
||
render passes ao render_layer |
||
render passes aov color render_layer |
||
render passes aov value render_layer |
||
render passes cryptomatte asset render_layer |
||
render passes cryptomatte material render_layer |
||
render passes cryptomatte object render_layer |
||
render passes diffuse color render_layer |
||
render passes diffuse direct render_layer |
||
render passes diffuse indirect render_layer |
||
render passes emission render_layer |
||
render passes environment render_layer |
||
render passes mist render_layer |
||
render passes normal render_layer |
||
render passes shadow render_layer |
||
render passes specular color render_layer |
||
render passes specular direct render_layer |
||
render passes specular indirect render_layer |
||
rlayer flags 01 render_layer VERIFY |
||
rlayer flags 02 render_layer VERIFY |
||
rlayer flags 03 render_layer VERIFY |
||
rlayer flags 04 render_layer VERIFY |
||
shadow catcher ao pass render_layer |
||
ambient occlusion shader VERIFY |
||
ambient occlusion only local shader VERIFY |
||
attribute uniform shader VERIFY |
||
attribute view layer shader VERIFY |
||
bevel shader VERIFY |
||
bevel mblur shader VERIFY |
||
blackbody shader VERIFY |
||
constant fold shader VERIFY |
||
custom normal map shader |
||
diffuse normal map shader VERIFY |
||
emission shader VERIFY |
||
float math shader VERIFY |
||
glossy normal map shader VERIFY |
||
holdout shader VERIFY |
||
node group color shader VERIFY |
||
node group float shader VERIFY |
||
node group vector shader VERIFY |
||
rgb curves input 0.5 shader VERIFY |
||
rgb curves input 1.2 shader VERIFY |
||
rgb curves input 2.0 extrapolate shader VERIFY |
||
rgb curves input neg 0.5 shader VERIFY |
||
rgb curves input neg 1.2 shader VERIFY |
||
rgb curves input neg 2.0 extrapolate shader VERIFY |
||
tex voronoi shader VERIFY |
||
vector math shader VERIFY |
||
sss concave clamp sss VERIFY |
||
sss diffuse mix clamp sss VERIFY |
||
sss hair sss VERIFY |
||
sss reflection clamp sss VERIFY |
||
subsurface base color mix sss VERIFY |
||
subsurface behind glass sss VERIFY |
||
subsurface behind glass branched sss VERIFY |
||
subsurface burley sss VERIFY |
||
subsurface cubic sss VERIFY |
||
subsurface gaussian sss VERIFY |
||
subsurface mix sss VERIFY |
||
subsurface random walk sss VERIFY |
||
subsurface random walk thin sss VERIFY |
||
subsurface small radius sss VERIFY |
||
camera in volume camera and volume volume |
||
camera in volume camera only volume |
||
camera in volume nested volume VERIFY |
||
camera in volume simple volume |
||
fire volume |
||
point density particle object volume VERIFY |
||
point density particle world volume VERIFY |
||
point density vertices object volume VERIFY |
||
point density vertices world volume VERIFY |
||
principled absorption volume VERIFY |
||
principled blackbody volume |
||
principled bsdf interior volume VERIFY |
||
principled smoke volume |
||
smoke volume |
||
smoke color volume |
||
smoke fire volume |
||
volume absobtion volume VERIFY |
||
volume deep stack volume VERIFY |
||
volume edge fireflies volume VERIFY |
||
volume output absorption volume VERIFY |
||
volume output mix volume volume VERIFY |
||
volume output scatter volume VERIFY |
||
volume output surface volume VERIFY |
||
volume overlap volume |
||
volume scatter volume VERIFY |
||
volume scatter albedo volume VERIFY |
||
volume step offset volume VERIFY |
||
volume transparent shadow volume VERIFY |
||
world volume volume VERIFY |