Storm Usd metal Test Report

NameNewReferenceDiff ColorDiff Alpha
attribute_default_color
attributes
Max error = 0.004
0 pixels (0%) over 0.016
attribute_pointcloud_color
attributes
attribute_uniform
attributes
attribute_view_layer
attributes
attribute_volume_element_mesh
attributes
attributes_long_property_path
attributes
Max error = 0.004
0 pixels (0%) over 0.016
diffuse
bsdf
Max error = 0.008
0 pixels (0%) over 0.016
ggx_low_roughness
bsdf
Max error = 0.012
0 pixels (0%) over 0.016
glass_beckmann
bsdf
Max error = 0.004
0 pixels (0%) over 0.016
glass_ggx
bsdf
Max error = 0.004
0 pixels (0%) over 0.016
glass_multiggx_tinted
bsdf
Max error = 0.008
0 pixels (0%) over 0.016
glass_sharp
bsdf
Max error = 0.008
0 pixels (0%) over 0.016
glossy_ashikhmin
bsdf
Max error = 0.004
0 pixels (0%) over 0.016
glossy_beckmann
bsdf
Max error = 0.004
0 pixels (0%) over 0.016
glossy_ggx
bsdf
Max error = 0.004
0 pixels (0%) over 0.016
glossy_multiscatter_ggx
bsdf
Max error = 0.004
0 pixels (0%) over 0.016
glossy_roughness_texture
bsdf
Max error = 0.008
0 pixels (0%) over 0.016
glossy_sharp
bsdf
Max error = 0.008
0 pixels (0%) over 0.016
metallic_beckmann_physical
bsdf
Max error = 0.008
0 pixels (0%) over 0.016
metallic_ggx_physical
bsdf
Max error = 0.008
0 pixels (0%) over 0.016
metallic_multiggx_f82
bsdf
Max error = 0.008
0 pixels (0%) over 0.016
metallic_multiggx_physical
bsdf
Max error = 0.008
0 pixels (0%) over 0.016
ray_portal
bsdf
Max error = 0.004
0 pixels (0%) over 0.016
ray_portal_pass
bsdf
refraction_beckmann
bsdf
Max error = 0.004
0 pixels (0%) over 0.016
refraction_ggx
bsdf
Max error = 0.004
0 pixels (0%) over 0.016
refraction_sharp
bsdf
Max error = 0.004
0 pixels (0%) over 0.016
refraction_toggle
bsdf
Max error = 0.012
0 pixels (0%) over 0.016
shader_to_rgb
bsdf
Max error = 0.016
0 pixels (0%) over 0.016
shader_to_rgb_transparent
bsdf
Max error = 0.004
0 pixels (0%) over 0.016
specular
bsdf
Max error = 0.016
0 pixels (0%) over 0.016
toon_diffuse
bsdf
Max error = 0.008
0 pixels (0%) over 0.016
toon_glossy
bsdf
Max error = 0.008
0 pixels (0%) over 0.016
translucent
bsdf
Max error = 0.008
0 pixels (0%) over 0.016
velvet
bsdf
Max error = 0.004
0 pixels (0%) over 0.016
camera_central_cylindrical
camera
Max error = 0.008
0 pixels (0%) over 0.016
camera_depth_of_field
camera
Max error = 0.004
0 pixels (0%) over 0.016
camera_depth_of_field_jittered
camera
Max error = 0.012
0 pixels (0%) over 0.016
camera_equiangular_cubemap_face
camera
Max error = 0.004
0 pixels (0%) over 0.016
camera_equirectangular
camera
Max error = 0.004
0 pixels (0%) over 0.016
camera_fisheye_equidistant
camera
Max error = 0.004
0 pixels (0%) over 0.016
camera_fisheye_equisolid
camera
Max error = 0.004
0 pixels (0%) over 0.016
camera_fisheye_polynomial
camera
Max error = 0.004
0 pixels (0%) over 0.016
camera_mirror_ball
camera
Max error = 0.004
0 pixels (0%) over 0.016
camera_negative_scale
camera
Max error = 0.012
0 pixels (0%) over 0.016
camera_negative_scale_ortho
camera
Max error = 0.012
0 pixels (0%) over 0.016
camera_ortho
camera
Max error = 0.004
0 pixels (0%) over 0.016
camera_ortho_depth_of_field_near_clip
camera
Max error = 0.004
0 pixels (0%) over 0.016
camera_polygonal_bokeh
camera
Max error = 0.008
0 pixels (0%) over 0.016
camera_stereo_panoramic
camera
Max error = 0.004
0 pixels (0%) over 0.016
camera_stereo_perspective
camera
Max error = 0.004
0 pixels (0%) over 0.016
acescg_blackbody
colorspace
Max error = 0.012
0 pixels (0%) over 0.016
rec2020_lights
colorspace
Max error = 0.016
0 pixels (0%) over 0.016
both_displacement
displacement
Max error = 0.008
0 pixels (0%) over 0.016
both_displacement_corner_normals
displacement
Max error = 0.012
0 pixels (0%) over 0.016
both_displacement_image
displacement
Max error = 0.012
0 pixels (0%) over 0.016
bump_glass
displacement
Max error = 0.004
0 pixels (0%) over 0.016
bump_glossy
displacement
Max error = 0.004
0 pixels (0%) over 0.016
bump_normal_texture
displacement
Max error = 0.008
0 pixels (0%) over 0.016
bump_with_displacement
displacement
Max error = 0.008
0 pixels (0%) over 0.016
compare_bump
displacement
dicing_camera
displacement
displacement_corner_normals
displacement
Max error = 0.012
0 pixels (0%) over 0.016
displacement_flat_shading
displacement
Max error = 0.012
0 pixels (0%) over 0.016
displacement_flat_smooth_shading
displacement
Max error = 0.012
0 pixels (0%) over 0.016
object_dicing
displacement
offscreen_dicing
displacement
panorama_dicing
displacement
true_displacement
displacement
Max error = 0.008
0 pixels (0%) over 0.016
true_displacement_image
displacement
Max error = 0.008
0 pixels (0%) over 0.016
true_displacement_scaled
displacement
Max error = 0.008
0 pixels (0%) over 0.016
true_displacement_scaled_shared
displacement
Max error = 0.004
0 pixels (0%) over 0.016
vector_displacement_object
displacement
Max error = 0.008
0 pixels (0%) over 0.016
vector_displacement_tangent
displacement
Max error = 0.008
0 pixels (0%) over 0.016
grease_pencil
grease_pencil
Max error = 0.004
0 pixels (0%) over 0.016
grease_pencil_geo_nodes
grease_pencil
Max error = 1.000
23 pixels (0.14%) over 0.016
grease_pencil_materials
grease_pencil
Max error = 0.016
0 pixels (0%) over 0.016
grease_pencil_materials_randomization
grease_pencil
Max error = 0.016
0 pixels (0%) over 0.016
grease_pencil_motion_blur_center
grease_pencil
Max error = 0.016
0 pixels (0%) over 0.016
grease_pencil_motion_blur_end
grease_pencil
Max error = 0.016
0 pixels (0%) over 0.016
grease_pencil_motion_blur_start
grease_pencil
Max error = 0.016
0 pixels (0%) over 0.016
hair_basemesh_intercept
hair
hair_close_up
hair
Max error = 0.004
0 pixels (0%) over 0.036
hair_geom_reflection
hair
Max error = 0.008
0 pixels (0%) over 0.036
hair_geom_transmission
hair
Max error = 0.008
0 pixels (0%) over 0.036
hair_info
hair
Max error = 0.004
0 pixels (0%) over 0.036
hair_instancer_uv
hair
Max error = 1.000
4 pixels (0.0244%) over 0.036
hair_linear_close_up
hair
Max error = 0.004
0 pixels (0%) over 0.036
hair_particle_random
hair
Max error = 0.129
1 pixels (0.0061%) over 0.036
hair_reflection
hair
Max error = 0.012
0 pixels (0%) over 0.036
hair_ribbon_close_up
hair
Max error = 0.004
0 pixels (0%) over 0.036
hair_transmission
hair
Max error = 0.012
0 pixels (0%) over 0.036
microfacet_hair_orientation
hair
Max error = 0.008
0 pixels (0%) over 0.036
principled_hair_absorptioncoefficient
hair
Max error = 0.102
12 pixels (0.293%) over 0.036
principled_hair_directcoloring
hair
Max error = 0.102
12 pixels (0.293%) over 0.036
principled_hair_melaninconcentration
hair
Max error = 0.102
12 pixels (0.293%) over 0.036
image_acescg
image_colorspace
image_alpha_blend
image_colorspace
Max error = 0.227
602 pixels (0.919%) over 0.032
image_alpha_channel_packed
image_colorspace
Max error = 0.235
732 pixels (1.12%) over 0.032
image_alpha_ignore
image_colorspace
Max error = 0.227
602 pixels (0.919%) over 0.032
image_lin_rec709
image_colorspace
image_log
image_colorspace
Max error = 0.227
732 pixels (1.12%) over 0.032
image_non_color
image_colorspace
Max error = 0.227
732 pixels (1.12%) over 0.032
image_byte1
image_data_types
Max error = 0.016
0 pixels (0%) over 0.016
image_byte1_16bit
image_data_types
Max error = 0.016
0 pixels (0%) over 0.016
image_byte3
image_data_types
Max error = 0.020
2 pixels (0.0122%) over 0.016
image_byte3_16bit
image_data_types
Max error = 0.020
2 pixels (0.0122%) over 0.016
image_byte4
image_data_types
Max error = 0.020
2 pixels (0.0122%) over 0.016
image_byte4_16bit
image_data_types
Max error = 0.020
2 pixels (0.0122%) over 0.016
image_cmyk_jpeg
image_data_types
image_generated_byte
image_data_types
image_missing
image_data_types
image_packed_byte1
image_data_types
Max error = 0.020
6 pixels (0.0366%) over 0.016
image_packed_byte1_16bit
image_data_types
Max error = 0.020
2 pixels (0.0122%) over 0.016
image_packed_byte3
image_data_types
Max error = 0.020
8 pixels (0.0488%) over 0.016
image_packed_byte3_16bit
image_data_types
Max error = 0.020
8 pixels (0.0488%) over 0.016
image_packed_byte4
image_data_types
Max error = 0.020
8 pixels (0.0488%) over 0.016
image_packed_byte4_16bit
image_data_types
Max error = 0.020
8 pixels (0.0488%) over 0.016
image_sequence
image_data_types
image_mapping_clip_closest
image_mapping
Max error = 0.008
0 pixels (0%) over 0.028
image_mapping_clip_closest_100x100
image_mapping
image_mapping_clip_closest_1px
image_mapping
Max error = 0.004
0 pixels (0%) over 0.028
image_mapping_clip_cubic
image_mapping
Max error = 0.035
8 pixels (0.0488%) over 0.028
image_mapping_clip_cubic_1px
image_mapping
Max error = 0.004
0 pixels (0%) over 0.028
image_mapping_clip_linear
image_mapping
Max error = 0.035
8 pixels (0.0488%) over 0.028
image_mapping_clip_linear_100x100
image_mapping
image_mapping_clip_linear_103x79
image_mapping
image_mapping_clip_linear_1px
image_mapping
Max error = 0.004
0 pixels (0%) over 0.028
image_mapping_clip_linear_4x4
image_mapping
image_mapping_clip_linear_5x3
image_mapping
image_mapping_extend_closest
image_mapping
Max error = 0.008
0 pixels (0%) over 0.028
image_mapping_extend_closest_1px
image_mapping
image_mapping_extend_cubic
image_mapping
Max error = 0.035
8 pixels (0.0488%) over 0.028
image_mapping_extend_cubic_1px
image_mapping
image_mapping_extend_linear
image_mapping
Max error = 0.035
8 pixels (0.0488%) over 0.028
image_mapping_extend_linear_1px
image_mapping
image_mapping_extend_linear_4x4
image_mapping
image_mapping_extend_linear_5x3
image_mapping
image_mapping_mirror_closest
image_mapping
Max error = 0.008
0 pixels (0%) over 0.028
image_mapping_mirror_cubic
image_mapping
Max error = 0.035
14 pixels (0.0854%) over 0.028
image_mapping_mirror_linear
image_mapping
Max error = 0.035
14 pixels (0.0854%) over 0.028
image_mapping_repeat_closest
image_mapping
Max error = 0.008
0 pixels (0%) over 0.028
image_mapping_repeat_closest_100x100
image_mapping
image_mapping_repeat_closest_1px
image_mapping
image_mapping_repeat_cubic
image_mapping
Max error = 0.035
14 pixels (0.0854%) over 0.028
image_mapping_repeat_cubic_1px
image_mapping
image_mapping_repeat_linear
image_mapping
Max error = 0.035
14 pixels (0.0854%) over 0.028
image_mapping_repeat_linear_100x100
image_mapping
image_mapping_repeat_linear_1px
image_mapping
image_mapping_repeat_linear_4x4
image_mapping
image_mapping_repeat_linear_5x3
image_mapping
image_mapping_udim
image_mapping
Max error = 0.004
0 pixels (0%) over 0.028
image_mapping_udim_packed
image_mapping
Max error = 0.008
0 pixels (0%) over 0.028
image_texture_limit_byte1
image_texture_limit
Max error = 0.016
0 pixels (0%) over 0.016
image_texture_limit_byte1_16bit
image_texture_limit
Max error = 0.016
0 pixels (0%) over 0.016
image_texture_limit_byte3
image_texture_limit
Max error = 0.020
2 pixels (0.0122%) over 0.016
image_texture_limit_byte3_16bit
image_texture_limit
Max error = 0.020
2 pixels (0.0122%) over 0.016
image_texture_limit_byte4
image_texture_limit
Max error = 0.020
2 pixels (0.0122%) over 0.016
image_texture_limit_byte4_16bit
image_texture_limit
Max error = 0.020
2 pixels (0.0122%) over 0.016
image_texture_limit_generated_byte
image_texture_limit
image_texture_limit_packed_byte1
image_texture_limit
Max error = 0.016
0 pixels (0%) over 0.016
image_texture_limit_packed_byte1_16bit
image_texture_limit
Max error = 0.016
0 pixels (0%) over 0.016
image_texture_limit_packed_byte3
image_texture_limit
Max error = 0.020
2 pixels (0.0122%) over 0.016
image_texture_limit_packed_byte3_16bit
image_texture_limit
Max error = 0.020
2 pixels (0.0122%) over 0.016
image_texture_limit_packed_byte4
image_texture_limit
Max error = 0.020
2 pixels (0.0122%) over 0.016
image_texture_limit_packed_byte4_16bit
image_texture_limit
Max error = 0.020
2 pixels (0.0122%) over 0.016
instance_bvh2_split_displace
instancing
instance_types
instancing
Max error = 1.000
19 pixels (0.116%) over 0.016
ao_approximate
integrator
Max error = 0.008
0 pixels (0%) over 0.016
clamp_both
integrator
Max error = 0.435
1 pixels (0.0061%) over 0.016
clamp_direct
integrator
Max error = 0.435
1 pixels (0.0061%) over 0.016
clamp_indirect
integrator
Max error = 0.435
1 pixels (0.0061%) over 0.016
complex_shadow_intersection
integrator
Max error = 0.133
7 pixels (0.0427%) over 0.016
light_path_diffuse_depth
integrator
Max error = 0.831
1 pixels (0.0061%) over 0.016
light_path_glossy_depth
integrator
Max error = 0.008
0 pixels (0%) over 0.016
light_path_is_camera_ray
integrator
Max error = 0.757
1 pixels (0.0061%) over 0.016
light_path_is_diffuse_ray
integrator
Max error = 0.008
0 pixels (0%) over 0.016
light_path_is_glossy_ray
integrator
Max error = 0.008
0 pixels (0%) over 0.016
light_path_is_reflection_ray
integrator
Max error = 0.008
0 pixels (0%) over 0.016
light_path_is_singular_ray
integrator
Max error = 0.008
0 pixels (0%) over 0.016
light_path_is_volume_scatter_ray
integrator
Max error = 0.008
0 pixels (0%) over 0.016
light_path_portal_depth
integrator
light_path_transmission_depth
integrator
Max error = 0.008
0 pixels (0%) over 0.016
light_path_transparent_depth
integrator
Max error = 0.008
0 pixels (0%) over 0.016
long_distance_precision
integrator
Max error = 0.004
0 pixels (0%) over 0.016
ray_offset
integrator
Max error = 0.824
1 pixels (0.0061%) over 0.016
raytrace_backface_off
integrator
Max error = 0.243
1 pixels (0.00153%) over 0.016
raytrace_backface_on
integrator
Max error = 0.243
1 pixels (0.00153%) over 0.016
sample_subset
integrator
Max error = 0.008
0 pixels (0%) over 0.016
shading_offset
integrator
Max error = 0.008
0 pixels (0%) over 0.016
transparent_shadow_limit_0
integrator
Max error = 0.008
0 pixels (0%) over 0.016
transparent_shadow_limit_1
integrator
Max error = 0.008
0 pixels (0%) over 0.016
transparent_shadow_limit_1024
integrator
Max error = 0.008
0 pixels (0%) over 0.016
transparent_shadow_limit_401
integrator
Max error = 0.008
0 pixels (0%) over 0.016
all_light_types
light
Max error = 0.004
0 pixels (0%) over 0.016
all_light_types_in_volume
light
Max error = 0.004
0 pixels (0%) over 0.016
area_light
light
area_light_generated_texture
light
area_light_uv
light
Max error = 0.004
0 pixels (0%) over 0.016
cast_shadow_versioning
light
Max error = 0.286
1 pixels (0.0061%) over 0.016
distant_light
light
Max error = 0.004
0 pixels (0%) over 0.016
distant_light_with_world_volume
light
Max error = 0.012
0 pixels (0%) over 0.016
ellipse_light_spread
light
Max error = 0.176
4 pixels (0.0244%) over 0.016
ies_light
light
Max error = 0.004
0 pixels (0%) over 0.016
instanced_mesh_lights
light
light_falloff
light
Max error = 0.008
0 pixels (0%) over 0.016
light_normalize
light
Max error = 0.016
0 pixels (0%) over 0.016
light_ray_visibility
light
Max error = 0.004
0 pixels (0%) over 0.016
light_ray_visibility_light_tree
light
Max error = 0.004
0 pixels (0%) over 0.016
light_spread
light
Max error = 0.176
4 pixels (0.0244%) over 0.016
light_temperature
light
light_texture
light
Max error = 0.008
0 pixels (0%) over 0.016
light_texture_no_shadow
light
Max error = 0.012
0 pixels (0%) over 0.016
light_tree_bump_map
light
light_tree_bump_map_no_correction
light
Max error = 0.004
0 pixels (0%) over 0.016
light_tree_multi_distant
light
Max error = 0.004
0 pixels (0%) over 0.016
lights_below_surface
light
Max error = 0.004
0 pixels (0%) over 0.016
many_lights
light
Max error = 0.004
0 pixels (0%) over 0.016
mesh_light
light
Max error = 0.004
0 pixels (0%) over 0.016
mesh_light_backface
light
Max error = 0.004
0 pixels (0%) over 0.016
mesh_light_small
light
multiple_area_lights
light
Max error = 0.004
0 pixels (0%) over 0.016
multiple_lights_in_volume
light
multiple_mesh_lights
light
point_light
light
portal
light
Max error = 0.702
102 pixels (0.623%) over 0.016
soft_sphere_light
light
sphere_light
light
sphere_spot_light
light
spot_light
light
Max error = 0.004
0 pixels (0%) over 0.016
spot_light_adaptive_split
light
Max error = 0.004
0 pixels (0%) over 0.016
translucent_inside_outside
light
Max error = 0.004
0 pixels (0%) over 0.016
triangle_light_sampling
light
Max error = 0.008
0 pixels (0%) over 0.016
varying_brightness
light
Max error = 0.004
0 pixels (0%) over 0.016
volume_zero_angle_distant_light
light
Max error = 0.008
0 pixels (0%) over 0.016
world_light
light
Max error = 0.004
0 pixels (0%) over 0.016
world_use_shadows_off
light
world_use_shadows_on
light
light_link_distant_multi_tree
light_linking
Max error = 0.008
0 pixels (0%) over 0.016
light_link_distant_tree
light_linking
Max error = 0.008
0 pixels (0%) over 0.016
light_link_emissive_world
light_linking
Max error = 0.012
0 pixels (0%) over 0.016
light_link_exclude
light_linking
Max error = 0.004
0 pixels (0%) over 0.016
light_link_hidden
light_linking
Max error = 0.412
1 pixels (0.0061%) over 0.016
light_link_instanced_receiver
light_linking
Max error = 0.020
163 pixels (0.995%) over 0.016
light_link_mesh_tree
light_linking
Max error = 0.008
0 pixels (0%) over 0.016
light_link_simple
light_linking
Max error = 0.412
1 pixels (0.0061%) over 0.016
light_link_simple_tree
light_linking
Max error = 0.412
1 pixels (0.0061%) over 0.016
light_link_single_light
light_linking
Max error = 0.008
0 pixels (0%) over 0.016
light_link_volume
light_linking
Max error = 0.008
0 pixels (0%) over 0.016
link_link_share_bit_trail
light_linking
Max error = 0.008
0 pixels (0%) over 0.016
shadow_link_blocked
light_linking
Max error = 0.008
0 pixels (0%) over 0.016
shadow_link_blocked_distant
light_linking
Max error = 0.008
0 pixels (0%) over 0.016
shadow_link_clamp
light_linking
shadow_link_distant
light_linking
Max error = 0.008
0 pixels (0%) over 0.016
shadow_link_glossy
light_linking
Max error = 0.008
0 pixels (0%) over 0.016
shadow_link_hidden
light_linking
Max error = 0.008
0 pixels (0%) over 0.016
shadow_link_mesh
light_linking
Max error = 0.008
0 pixels (0%) over 0.016
shadow_link_multiple_lights
light_linking
Max error = 0.008
0 pixels (0%) over 0.016
shadow_link_simple
light_linking
Max error = 0.008
0 pixels (0%) over 0.016
shadow_link_simple_3D_curve
light_linking
Max error = 0.004
0 pixels (0%) over 0.016
shadow_link_simple_point_cloud
light_linking
Max error = 0.004
0 pixels (0%) over 0.016
shadow_link_simple_ribbon_curve
light_linking
Max error = 0.004
0 pixels (0%) over 0.016
shadow_link_subsurface
light_linking
Max error = 0.020
14 pixels (0.0854%) over 0.016
shadow_link_volume
light_linking
Max error = 0.004
0 pixels (0%) over 0.016
lightprobe_planar
lightprobe
Max error = 0.020
4 pixels (0.0061%) over 0.016
adaptive_subdivision_geometry_features
mesh
Max error = 0.004
0 pixels (0%) over 0.036
autosmooth_simple
mesh
Max error = 0.004
0 pixels (0%) over 0.036
autosmooth_subdmesh_catmull
mesh
Max error = 0.004
0 pixels (0%) over 0.036
autosmooth_subdmesh_linear
mesh
Max error = 0.004
0 pixels (0%) over 0.036
backface_culling
mesh
Max error = 0.016
0 pixels (0%) over 0.036
bvh8_close_proximity_visibility
mesh
Max error = 0.004
0 pixels (0%) over 0.036
culling
mesh
Max error = 0.529
74 pixels (0.452%) over 0.036
curve_modifier
mesh
Max error = 0.004
0 pixels (0%) over 0.036
double_instance_transformation
mesh
Max error = 0.004
0 pixels (0%) over 0.036
edit_mode
mesh
Max error = 0.004
0 pixels (0%) over 0.036
flat_custom_normals
mesh
Max error = 0.016
0 pixels (0%) over 0.036
normal_edge_smooth_flat
mesh
Max error = 0.008
0 pixels (0%) over 0.036
normal_types
mesh
Max error = 0.008
0 pixels (0%) over 0.036
normal_types_motion
mesh
Max error = 0.008
0 pixels (0%) over 0.036
pointiness
mesh
Max error = 0.004
0 pixels (0%) over 0.036
pointiness_autosplit
mesh
Max error = 0.004
0 pixels (0%) over 0.036
pointiness_split_faces
mesh
Max error = 0.004
0 pixels (0%) over 0.036
shadow_terminator
mesh
Max error = 0.024
0 pixels (0%) over 0.036
shadow_terminator_metal
mesh
Max error = 0.004
0 pixels (0%) over 0.036
tangent_attribute
mesh
tangent_missing_uv
mesh
Max error = 0.008
0 pixels (0%) over 0.036
tangent_no_uv
mesh
Max error = 0.008
0 pixels (0%) over 0.036
tangent_render_uv
mesh
Max error = 0.008
0 pixels (0%) over 0.036
tangent_specific_uv_other
mesh
Max error = 0.008
0 pixels (0%) over 0.036
tangent_specific_uv_render
mesh
Max error = 0.008
0 pixels (0%) over 0.036
tangent_triangles
mesh
Max error = 0.008
0 pixels (0%) over 0.036
texture_space_bezier
mesh
Max error = 0.565
94 pixels (0.574%) over 0.036
texture_space_bezier_auto
mesh
Max error = 0.565
94 pixels (0.574%) over 0.036
texture_space_font
mesh
Max error = 0.004
0 pixels (0%) over 0.036
texture_space_font_auto
mesh
Max error = 0.004
0 pixels (0%) over 0.036
texture_space_mesh_modifier
mesh
Max error = 0.004
0 pixels (0%) over 0.036
texture_space_nurbs
mesh
Max error = 0.004
0 pixels (0%) over 0.036
texture_space_nurbs_auto
mesh
Max error = 0.004
0 pixels (0%) over 0.036
visibility_instances
mesh
Max error = 0.686
103 pixels (0.629%) over 0.036
visibility_particles
mesh
watertight
mesh
Max error = 0.004
0 pixels (0%) over 0.036
watertight_orig
mesh
Max error = 1.000
61 pixels (0.372%) over 0.036
bvh_steps_curve_segments_0
motion_blur
Max error = 0.004
0 pixels (0%) over 0.016
bvh_steps_curve_segments_3
motion_blur
Max error = 0.004
0 pixels (0%) over 0.016
bvh_steps_line_segments_0
motion_blur
Max error = 0.004
0 pixels (0%) over 0.016
bvh_steps_line_segments_3
motion_blur
Max error = 0.004
0 pixels (0%) over 0.016
camera_zoom_blur_perspective
motion_blur
Max error = 0.008
0 pixels (0%) over 0.016
curve_motion_blur
motion_blur
Max error = 0.220
1 pixels (0.0061%) over 0.016
fluid_motion_blur
motion_blur
Max error = 0.012
0 pixels (0%) over 0.016
fluid_motion_blur_disabled
motion_blur
Max error = 0.012
0 pixels (0%) over 0.016
large_combined_motion
motion_blur
Max error = 0.008
0 pixels (0%) over 0.016
mblur_deform_autosmooth
motion_blur
Max error = 0.004
0 pixels (0%) over 0.016
mblur_deform_simple
motion_blur
Max error = 0.004
0 pixels (0%) over 0.016
multi_step_motion_blur
motion_blur
Max error = 0.004
0 pixels (0%) over 0.016
multi_step_velocity_motion_blur
motion_blur
Max error = 0.004
0 pixels (0%) over 0.016
rolling_shutter
motion_blur
Max error = 0.008
0 pixels (0%) over 0.016
scale_motion_blur
motion_blur
Max error = 0.004
0 pixels (0%) over 0.016
shutter_curve_default
motion_blur
Max error = 0.008
0 pixels (0%) over 0.016
shutter_curve_triangle
motion_blur
Max error = 0.008
0 pixels (0%) over 0.016
shutter_moving_camera_center
motion_blur
Max error = 0.008
0 pixels (0%) over 0.016
shutter_moving_camera_end
motion_blur
Max error = 0.008
0 pixels (0%) over 0.016
shutter_moving_camera_start
motion_blur
Max error = 0.008
0 pixels (0%) over 0.016
shutter_moving_object_center
motion_blur
Max error = 0.008
0 pixels (0%) over 0.016
shutter_moving_object_end
motion_blur
Max error = 0.008
0 pixels (0%) over 0.016
shutter_moving_object_start
motion_blur
Max error = 0.008
0 pixels (0%) over 0.016
subd_motion_blur
motion_blur
bundles
node_inlining
closures
node_inlining
dangling-links
node_inlining
menu_socket
node_inlining
repeat_zones
node_inlining
fire
openvdb
Max error = 0.004
0 pixels (0%) over 0.016
principled_blackbody
openvdb
Max error = 0.004
0 pixels (0%) over 0.016
principled_smoke
openvdb
Max error = 0.004
0 pixels (0%) over 0.016
smoke
openvdb
Max error = 0.004
0 pixels (0%) over 0.016
smoke_color
openvdb
Max error = 0.020
155 pixels (0.946%) over 0.016
smoke_fire
openvdb
Max error = 0.004
0 pixels (0%) over 0.016
smoke_sim_offset
openvdb
Max error = 0.004
0 pixels (0%) over 0.016
volume_tricubic_interpolation
openvdb
Max error = 0.008
0 pixels (0%) over 0.016
point_info
pointcloud
Max error = 1.000
37 pixels (0.226%) over 0.016
points
pointcloud
Max error = 1.000
37 pixels (0.226%) over 0.016
points_emission
pointcloud
Max error = 0.031
14 pixels (0.0854%) over 0.016
points_motion
pointcloud
Max error = 1.000
81 pixels (0.494%) over 0.016
points_transparent
pointcloud
Max error = 1.000
46 pixels (0.281%) over 0.016
points_volume
pointcloud
Max error = 1.000
24 pixels (0.146%) over 0.016
principled_bsdf_coat
principled_bsdf
Max error = 0.004
0 pixels (0%) over 0.016
principled_bsdf_coat_zero_weight
principled_bsdf
Max error = 0.008
0 pixels (0%) over 0.016
principled_bsdf_default
principled_bsdf
Max error = 0.012
0 pixels (0%) over 0.016
principled_bsdf_emission
principled_bsdf
principled_bsdf_emission_alpha
principled_bsdf
Max error = 0.012
0 pixels (0%) over 0.016
principled_bsdf_metallic
principled_bsdf
principled_bsdf_sheen
principled_bsdf
principled_bsdf_specular
principled_bsdf
principled_bsdf_subsurface
principled_bsdf
principled_bsdf_thin_subsurface
principled_bsdf
Max error = 0.004
0 pixels (0%) over 0.016
raycast_attribute
raycast
raycast_bump
raycast
raycast_direction_constant
raycast
raycast_hit
raycast
raycast_normal
raycast
raycast_position
raycast
raycast_visibility
raycast
Max error = 0.004
0 pixels (0%) over 0.016
aov_consecutive_view_layers
render_layer
aov_position
render_layer
aov_transparency
render_layer
background_scene
render_layer
Max error = 0.012
0 pixels (0%) over 0.016
freestyle
render_layer
Max error = 0.016
0 pixels (0%) over 0.016
freestyle_stroke_material
render_layer
Max error = 0.310
40 pixels (0.244%) over 0.016
freestyle_stroke_texture
render_layer
Max error = 0.020
84 pixels (0.513%) over 0.016
motion_vectors
render_layer
radial_tiling_render
render_layer
render_passes_ao
render_layer
render_passes_aov_color
render_layer
render_passes_aov_value
render_layer
render_passes_cryptomatte_asset
render_layer
render_passes_cryptomatte_material
render_layer
render_passes_cryptomatte_object
render_layer
render_passes_diffuse_color
render_layer
render_passes_diffuse_direct
render_layer
render_passes_diffuse_indirect
render_layer
render_passes_emission
render_layer
render_passes_environment
render_layer
render_passes_mist
render_layer
render_passes_normal
render_layer
render_passes_shadow
render_layer
render_passes_specular_color
render_layer
render_passes_specular_direct
render_layer
render_passes_specular_indirect
render_layer
render_passes_thinfilm_color
render_layer
rlayer_flags_01
render_layer
Max error = 0.251
1 pixels (0.0244%) over 0.016
rlayer_flags_02
render_layer
Max error = 0.251
1 pixels (0.0244%) over 0.016
rlayer_flags_03
render_layer
Max error = 0.251
1 pixels (0.0244%) over 0.016
rlayer_flags_04
render_layer
Max error = 0.251
1 pixels (0.0244%) over 0.016
shadow_catcher_ao_pass
render_layer
ambient_occlusion
shader
Max error = 0.004
0 pixels (0%) over 0.016
ambient_occlusion_only_local
shader
Max error = 0.004
0 pixels (0%) over 0.016
bevel
shader
Max error = 0.004
0 pixels (0%) over 0.016
bevel_mblur
shader
Max error = 0.004
0 pixels (0%) over 0.016
blackbody
shader
Max error = 0.004
0 pixels (0%) over 0.016
camera_data_distance
shader
Max error = 0.008
0 pixels (0%) over 0.016
camera_data_vector
shader
Max error = 0.008
0 pixels (0%) over 0.016
constant_fold
shader
Max error = 0.004
0 pixels (0%) over 0.016
custom_normal_map
shader
Max error = 0.008
0 pixels (0%) over 0.016
diffuse_normal_map
shader
Max error = 0.502
54 pixels (0.0824%) over 0.016
emission
shader
Max error = 0.004
0 pixels (0%) over 0.016
float_math
shader
fresnel_layer_weight
shader
Max error = 0.008
0 pixels (0%) over 0.016
glossy_normal_map
shader
Max error = 0.298
8 pixels (0.0488%) over 0.016
holdout
shader
Max error = 0.016
0 pixels (0%) over 0.016
hsv
shader
input_boolean
shader
input_integer
shader
input_vector
shader
input_vector_bsdf
shader
Max error = 0.004
0 pixels (0%) over 0.016
invert
shader
Max error = 0.008
0 pixels (0%) over 0.016
material_output_selection
shader
menu
shader
Max error = 0.012
0 pixels (0%) over 0.016
menu_switch
shader
Max error = 0.012
0 pixels (0%) over 0.016
mix_color
shader
node_group_color
shader
Max error = 0.004
0 pixels (0%) over 0.016
node_group_float
shader
Max error = 0.008
0 pixels (0%) over 0.016
node_group_vector
shader
Max error = 0.008
0 pixels (0%) over 0.016
normal
shader
Max error = 0.008
0 pixels (0%) over 0.016
normal_map_displaced
shader
Max error = 0.008
0 pixels (0%) over 0.016
normal_mapping_light_leak
shader
Max error = 0.012
0 pixels (0%) over 0.016
object_info
shader
Max error = 0.008
0 pixels (0%) over 0.016
rgb_curves_input_0.5
shader
Max error = 0.012
0 pixels (0%) over 0.016
rgb_curves_input_1.2
shader
Max error = 0.012
0 pixels (0%) over 0.016
rgb_curves_input_2.0_extrapolate
shader
Max error = 0.012
0 pixels (0%) over 0.016
rgb_curves_input_neg_0.5
shader
Max error = 0.012
0 pixels (0%) over 0.016
rgb_curves_input_neg_1.2
shader
Max error = 0.012
0 pixels (0%) over 0.016
rgb_curves_input_neg_2.0_extrapolate
shader
Max error = 0.012
0 pixels (0%) over 0.016
scene_time
shader
tex_voronoi
shader
Max error = 0.008
0 pixels (0%) over 0.016
texture_coordinate_camera
shader
Max error = 1.000
1 pixels (0.0061%) over 0.016
texture_coordinate_generated
shader
Max error = 0.675
1 pixels (0.0061%) over 0.016
texture_coordinate_normal
shader
Max error = 0.580
8 pixels (0.0488%) over 0.016
texture_coordinate_object
shader
Max error = 0.012
0 pixels (0%) over 0.016
texture_coordinate_object_with_reference
shader
Max error = 1.000
2 pixels (0.0122%) over 0.016
texture_coordinate_reflection
shader
Max error = 1.000
1 pixels (0.0061%) over 0.016
texture_coordinate_uv
shader
Max error = 1.000
2 pixels (0.0122%) over 0.016
texture_coordinate_window
shader
Max error = 1.000
2 pixels (0.00919%) over 0.016
vector_math
shader
wavelength
shader
Max error = 0.008
0 pixels (0%) over 0.016
shadow_filter
shadow
Max error = 0.361
1 pixels (0.0061%) over 0.016
shadow_min_pool_size
shadow
Max error = 0.361
1 pixels (0.0061%) over 0.016
shadow_resolution
shadow
Max error = 0.361
1 pixels (0.0061%) over 0.016
shadow_resolution_scale
shadow
Max error = 0.361
1 pixels (0.0061%) over 0.016
sss_concave_clamp
sss
Max error = 0.004
0 pixels (0%) over 0.036
sss_diffuse_mix_clamp
sss
Max error = 0.004
0 pixels (0%) over 0.036
sss_hair
sss
Max error = 0.365
1 pixels (0.0244%) over 0.036
sss_reflection_clamp
sss
Max error = 0.008
0 pixels (0%) over 0.036
subsurface_base_color_mix
sss
Max error = 0.004
0 pixels (0%) over 0.036
subsurface_behind_glass
sss
Max error = 0.004
0 pixels (0%) over 0.036
subsurface_burley
sss
Max error = 0.004
0 pixels (0%) over 0.036
subsurface_cubic
sss
Max error = 0.004
0 pixels (0%) over 0.036
subsurface_gaussian
sss
Max error = 0.004
0 pixels (0%) over 0.036
subsurface_mix
sss
Max error = 0.004
0 pixels (0%) over 0.036
subsurface_random_walk
sss
Max error = 0.004
0 pixels (0%) over 0.036
subsurface_random_walk_anisotropy
sss
Max error = 0.016
0 pixels (0%) over 0.036
subsurface_random_walk_thin
sss
Max error = 0.008
0 pixels (0%) over 0.036
subsurface_shader_to_rgb
sss
Max error = 0.020
0 pixels (0%) over 0.036
subsurface_small_radius
sss
Max error = 0.004
0 pixels (0%) over 0.036
subsurface_thickness
sss
brick
texture
Max error = 0.004
0 pixels (0%) over 0.016
checker
texture
Max error = 0.008
0 pixels (0%) over 0.016
environment_equiangular
texture
Max error = 0.086
23 pixels (0.14%) over 0.016
environment_mirror_ball
texture
Max error = 0.047
25 pixels (0.153%) over 0.016
garbor
texture
Max error = 0.004
0 pixels (0%) over 0.016
gradient
texture
Max error = 0.008
0 pixels (0%) over 0.016
image
texture
Max error = 0.004
0 pixels (0%) over 0.016
magic
texture
Max error = 0.004
0 pixels (0%) over 0.016
musgrave_fbm_36
texture
musgrave_hetero_terrain_36
texture
musgrave_hybrid_multifractal_36
texture
musgrave_multifractal_36
texture
musgrave_ridged_multifractal_36
texture
noise
texture
noise_lacunarity
texture
sky_hosek_wilkie
texture
Max error = 0.004
0 pixels (0%) over 0.016
sky_multiple_decreased_disc_increased_air_aerosols
texture
sky_multiple_default
texture
sky_multiple_increased_disc_ozone
texture
sky_multiple_no_disc_high_altitude
texture
sky_preetham
texture
Max error = 0.004
0 pixels (0%) over 0.016
sky_single_decreased_disc_increased_air_aerosols
texture
Max error = 0.004
0 pixels (0%) over 0.016
sky_single_default
texture
Max error = 0.004
0 pixels (0%) over 0.016
sky_single_increased_disc_ozone
texture
Max error = 0.004
0 pixels (0%) over 0.016
sky_single_no_disc_high_altitude
texture
Max error = 0.004
0 pixels (0%) over 0.016
voronoi_distace_to_edge
texture
Max error = 0.004
0 pixels (0%) over 0.016
voronoi_distace_to_edge_fractal
texture
Max error = 0.004
0 pixels (0%) over 0.016
voronoi_f1
texture
Max error = 0.012
0 pixels (0%) over 0.016
voronoi_f1_fractal
texture
Max error = 0.004
0 pixels (0%) over 0.016
voronoi_f2
texture
Max error = 0.004
0 pixels (0%) over 0.016
voronoi_f2_fractal
texture
Max error = 0.004
0 pixels (0%) over 0.016
voronoi_n_sphere_radius
texture
Max error = 0.004
0 pixels (0%) over 0.016
voronoi_smooth_f1
texture
Max error = 0.004
0 pixels (0%) over 0.016
voronoi_smooth_f1_fractal
texture
Max error = 0.004
0 pixels (0%) over 0.016
wave_bands_saw
texture
Max error = 0.008
0 pixels (0%) over 0.016
wave_bands_sine
texture
Max error = 0.008
0 pixels (0%) over 0.016
wave_bands_triangle
texture
Max error = 0.008
0 pixels (0%) over 0.016
wave_rings_saw
texture
Max error = 0.008
0 pixels (0%) over 0.016
wave_rings_sine
texture
Max error = 0.008
0 pixels (0%) over 0.016
wave_rings_triangle
texture
Max error = 0.008
0 pixels (0%) over 0.016
white_noise_1spp
texture
transparency_blended
transparency
Max error = 0.012
0 pixels (0%) over 0.016
transparency_dithered
transparency
Max error = 0.012
0 pixels (0%) over 0.016
camera_in_volume_camera_and_volume
volume
Max error = 0.004
0 pixels (0%) over 0.016
camera_in_volume_camera_only
volume
Max error = 0.004
0 pixels (0%) over 0.016
camera_in_volume_nested
volume
Max error = 0.008
0 pixels (0%) over 0.016
camera_in_volume_simple
volume
Max error = 0.004
0 pixels (0%) over 0.016
implicit_volume
volume
overlapping_different_anisotropy
volume
Max error = 0.008
0 pixels (0%) over 0.016
principled_absorption
volume
Max error = 0.302
1 pixels (0.0061%) over 0.016
volume_absobtion
volume
Max error = 0.008
0 pixels (0%) over 0.016
volume_deep_stack
volume
Max error = 0.004
0 pixels (0%) over 0.016
volume_edge_fireflies
volume
Max error = 0.004
0 pixels (0%) over 0.016
volume_instance
volume
volume_light_path
volume
Max error = 0.008
0 pixels (0%) over 0.016
volume_output_absorption
volume
Max error = 0.008
0 pixels (0%) over 0.016
volume_output_mix_volume
volume
Max error = 0.008
0 pixels (0%) over 0.016
volume_output_scatter
volume
Max error = 0.008
0 pixels (0%) over 0.016
volume_output_surface
volume
Max error = 0.008
0 pixels (0%) over 0.016
volume_overlap
volume
Max error = 0.302
1 pixels (0.0061%) over 0.016
volume_scatter
volume
Max error = 0.008
0 pixels (0%) over 0.016
volume_scatter_albedo
volume
Max error = 0.008
0 pixels (0%) over 0.016
volume_scatter_draine
volume
Max error = 0.008
0 pixels (0%) over 0.016
volume_scatter_fournier-forand
volume
Max error = 0.008
0 pixels (0%) over 0.016
volume_scatter_mie
volume
Max error = 0.008
0 pixels (0%) over 0.016
volume_scatter_mie_small_particles
volume
Max error = 0.008
0 pixels (0%) over 0.016
volume_scatter_rayleigh
volume
Max error = 0.008
0 pixels (0%) over 0.016
volume_step_offset
volume
Max error = 0.004
0 pixels (0%) over 0.016
volume_transparent_shadow
volume
Max error = 0.008
0 pixels (0%) over 0.016
volume_two_shaders
volume
Max error = 0.008
0 pixels (0%) over 0.016
volume_zero_extinction_channel
volume
Max error = 0.008
0 pixels (0%) over 0.016
world_volume
volume
Max error = 0.310
1 pixels (0.0061%) over 0.016