| Name | Cycles CPU | Eevee |
|---|---|---|
| attribute default color attribute_default_color |
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| attribute uniform attribute_uniform |
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| attribute view layer attribute_view_layer |
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| attributes long property path attributes_long_property_path |
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| bake bevel bake_bevel |
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| bake from active camera flat bake_from_active_camera_flat |
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| bake from active camera smooth bake_from_active_camera_smooth |
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| bake from multires displacement bake_from_multires_displacement |
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| bake from multires displacement use lowres bake_from_multires_displacement_use_lowres |
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| bake from multires normal bake_from_multires_normal |
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| bake from multires vector displacement object bake_from_multires_vector_displacement_object |
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| bake from multires vector displacement tangent bake_from_multires_vector_displacement_tangent |
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| bake from selected bake_from_selected |
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| bake roughness bake_roughness |
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| bake split faces bake_split_faces |
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| bake to color attribute bake_to_color_attribute |
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| bake zspan watertight bake_zspan_watertight |
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| diffuse diffuse |
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| ggx low roughness ggx_low_roughness |
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| glass beckmann glass_beckmann |
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| glass ggx glass_ggx |
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| glass multiggx tinted glass_multiggx_tinted |
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| glass sharp glass_sharp |
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| glossy ashikhmin glossy_ashikhmin |
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| glossy beckmann glossy_beckmann |
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| glossy ggx glossy_ggx |
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| glossy multiscatter ggx glossy_multiscatter_ggx |
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| glossy roughness texture glossy_roughness_texture |
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| glossy sharp glossy_sharp |
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| metallic beckmann physical metallic_beckmann_physical |
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| metallic ggx physical metallic_ggx_physical |
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| metallic multiggx f82 metallic_multiggx_f82 |
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| metallic multiggx physical metallic_multiggx_physical |
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| metallic thinfilm f82 metallic_thinfilm_f82 |
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| metallic thinfilm physical metallic_thinfilm_physical |
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| ray portal ray_portal |
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| ray portal pass ray_portal_pass |
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| refraction beckmann refraction_beckmann |
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| refraction ggx refraction_ggx |
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| refraction sharp refraction_sharp |
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| toon diffuse toon_diffuse |
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| toon glossy toon_glossy |
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| translucent translucent |
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| transparent transparent |
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| velvet velvet |
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| camera central cylindrical camera_central_cylindrical |
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| camera depth of field camera_depth_of_field |
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| camera equiangular cubemap face camera_equiangular_cubemap_face |
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| camera equirectangular camera_equirectangular |
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| camera fisheye equidistant camera_fisheye_equidistant |
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| camera fisheye equisolid camera_fisheye_equisolid |
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| camera fisheye polynomial camera_fisheye_polynomial |
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| camera mirror ball camera_mirror_ball |
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| camera ortho camera_ortho |
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| camera ortho depth of field near clip camera_ortho_depth_of_field_near_clip |
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| camera polygonal bokeh camera_polygonal_bokeh |
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| camera stereo panoramic camera_stereo_panoramic |
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| camera stereo perspective camera_stereo_perspective |
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| osl camera advanced osl_camera_advanced |
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| osl camera advanced manual dof osl_camera_advanced_manual_dof |
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| osl camera advanced manual dof 138188 osl_camera_advanced_manual_dof_138188 |
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| osl camera cubemap osl_camera_cubemap |
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| osl camera cubemap auto derivatives osl_camera_cubemap_auto_derivatives |
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| osl camera offset in volume osl_camera_offset_in_volume |
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| acescg blackbody acescg_blackbody |
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| rec2020 lights rec2020_lights |
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| denoise dof mblur denoise_dof_mblur |
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| denoise hair denoise_hair |
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| denoise oidn adaptive sample count denoise_oidn_adaptive_sample_count |
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| denoise oidn catcher matte denoise_oidn_catcher_matte |
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| denoise oidn catcher matte adaptive denoise_oidn_catcher_matte_adaptive |
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| denoise oidn catcher matte with shadow denoise_oidn_catcher_matte_with_shadow |
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| denoise oidn catcher matte with shadow adaptive denoise_oidn_catcher_matte_with_shadow_adaptive |
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| denoise oidn catcher pass denoise_oidn_catcher_pass |
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| denoise oidn catcher pass adaptive denoise_oidn_catcher_pass_adaptive |
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| denoise passes denoise_passes |
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| denoise specular denoise_specular |
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| denoise sss denoise_sss |
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| denoise volume denoise_volume |
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| both displacement both_displacement |
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| bump glass bump_glass |
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| bump glossy bump_glossy |
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| bump normal texture bump_normal_texture |
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| bump with displacement bump_with_displacement |
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| compare bump compare_bump |
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| dicing camera dicing_camera |
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| object dicing object_dicing |
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| offscreen dicing offscreen_dicing |
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| panorama dicing panorama_dicing |
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| true displacement true_displacement |
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| true displacement image true_displacement_image |
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| true displacement scaled true_displacement_scaled |
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| true displacement scaled shared true_displacement_scaled_shared |
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| vector displacement object vector_displacement_object |
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| vector displacement tangent vector_displacement_tangent |
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| grease pencil grease_pencil |
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| grease pencil motion blur center grease_pencil_motion_blur_center |
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| grease pencil motion blur end grease_pencil_motion_blur_end |
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| grease pencil motion blur start grease_pencil_motion_blur_start |
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| hair basemesh intercept hair_basemesh_intercept |
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| hair close up hair_close_up |
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| hair info hair_info |
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| hair linear close up hair_linear_close_up |
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| hair particle random hair_particle_random |
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| hair reflection hair_reflection |
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| hair ribbon close up hair_ribbon_close_up |
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| hair transmission hair_transmission |
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| microfacet hair orientation microfacet_hair_orientation |
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| principled hair absorptioncoefficient principled_hair_absorptioncoefficient |
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| principled hair melaninconcentration principled_hair_melaninconcentration |
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| transparent shadow hair transparent_shadow_hair |
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| transparent shadow hair blur transparent_shadow_hair_blur |
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| image alpha blend image_alpha_blend |
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| image alpha blend osl image_alpha_blend_osl |
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| image alpha channel packed image_alpha_channel_packed |
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| image alpha channel packed osl image_alpha_channel_packed_osl |
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| image alpha ignore image_alpha_ignore |
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| image alpha ignore osl image_alpha_ignore_osl |
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| image log image_log |
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| image non color image_non_color |
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| image non color osl image_non_color_osl |
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| image byte1 image_byte1 |
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| image byte1 16bit image_byte1_16bit |
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| image byte3 image_byte3 |
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| image byte3 16bit image_byte3_16bit |
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| image byte4 image_byte4 |
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| image byte4 16bit image_byte4_16bit |
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| image float3 image_float3 |
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| image float4 image_float4 |
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| image generated byte image_generated_byte |
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| image generated float image_generated_float |
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| image half3 image_half3 |
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| image half4 image_half4 |
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| image missing image_missing |
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| image packed byte1 image_packed_byte1 |
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| image packed byte1 16bit image_packed_byte1_16bit |
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| image packed byte3 image_packed_byte3 |
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| image packed byte3 16bit image_packed_byte3_16bit |
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| image packed byte4 image_packed_byte4 |
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| image packed byte4 16bit image_packed_byte4_16bit |
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| image packed float3 image_packed_float3 |
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| image packed float4 image_packed_float4 |
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| image packed half3 image_packed_half3 |
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| image packed half4 image_packed_half4 |
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| image mapping clip closest image_mapping_clip_closest |
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| image mapping clip closest 1px image_mapping_clip_closest_1px |
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| image mapping clip closest 1px osl image_mapping_clip_closest_1px_osl |
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| image mapping clip closest osl image_mapping_clip_closest_osl |
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| image mapping clip cubic image_mapping_clip_cubic |
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| image mapping clip cubic 1px image_mapping_clip_cubic_1px |
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| image mapping clip cubic 1px osl image_mapping_clip_cubic_1px_osl |
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| image mapping clip cubic osl image_mapping_clip_cubic_osl |
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| image mapping clip linear image_mapping_clip_linear |
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| image mapping clip linear 1px image_mapping_clip_linear_1px |
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| image mapping clip linear 1px osl image_mapping_clip_linear_1px_osl |
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| image mapping clip linear osl image_mapping_clip_linear_osl |
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| image mapping extend closest image_mapping_extend_closest |
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| image mapping extend closest 1px image_mapping_extend_closest_1px |
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| image mapping extend closest 1px osl image_mapping_extend_closest_1px_osl |
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| image mapping extend closest osl image_mapping_extend_closest_osl |
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| image mapping extend cubic image_mapping_extend_cubic |
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| image mapping extend cubic 1px image_mapping_extend_cubic_1px |
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| image mapping extend cubic 1px osl image_mapping_extend_cubic_1px_osl |
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| image mapping extend cubic osl image_mapping_extend_cubic_osl |
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| image mapping extend linear image_mapping_extend_linear |
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| image mapping extend linear 1px image_mapping_extend_linear_1px |
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| image mapping extend linear 1px osl image_mapping_extend_linear_1px_osl |
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| image mapping extend linear osl image_mapping_extend_linear_osl |
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| image mapping mirror closest image_mapping_mirror_closest |
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| image mapping mirror closest osl image_mapping_mirror_closest_osl |
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| image mapping mirror cubic image_mapping_mirror_cubic |
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| image mapping mirror cubic osl image_mapping_mirror_cubic_osl |
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| image mapping mirror linear image_mapping_mirror_linear |
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| image mapping mirror linear osl image_mapping_mirror_linear_osl |
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| image mapping repeat closest image_mapping_repeat_closest |
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| image mapping repeat closest 1px image_mapping_repeat_closest_1px |
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| image mapping repeat closest 1px osl image_mapping_repeat_closest_1px_osl |
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| image mapping repeat closest osl image_mapping_repeat_closest_osl |
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| image mapping repeat cubic image_mapping_repeat_cubic |
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| image mapping repeat cubic 1px image_mapping_repeat_cubic_1px |
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| image mapping repeat cubic 1px osl image_mapping_repeat_cubic_1px_osl |
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| image mapping repeat cubic osl image_mapping_repeat_cubic_osl |
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| image mapping repeat linear image_mapping_repeat_linear |
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| image mapping repeat linear 1px image_mapping_repeat_linear_1px |
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| image mapping repeat linear 1px osl image_mapping_repeat_linear_1px_osl |
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| image mapping repeat linear osl image_mapping_repeat_linear_osl |
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| image mapping udim image_mapping_udim |
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| image mapping udim packed image_mapping_udim_packed |
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| image mapping uvtile osl image_mapping_uvtile_osl |
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| image texture limit byte1 image_texture_limit_byte1 |
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| image texture limit byte1 16bit image_texture_limit_byte1_16bit |
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| image texture limit byte3 image_texture_limit_byte3 |
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| image texture limit byte3 16bit image_texture_limit_byte3_16bit |
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| image texture limit byte4 image_texture_limit_byte4 |
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| image texture limit byte4 16bit image_texture_limit_byte4_16bit |
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| image texture limit float3 image_texture_limit_float3 |
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| image texture limit float4 image_texture_limit_float4 |
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| image texture limit generated byte image_texture_limit_generated_byte |
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| image texture limit generated float image_texture_limit_generated_float |
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| image texture limit half3 image_texture_limit_half3 |
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| image texture limit half4 image_texture_limit_half4 |
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| image texture limit packed byte1 image_texture_limit_packed_byte1 |
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| image texture limit packed byte1 16bit image_texture_limit_packed_byte1_16bit |
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| image texture limit packed byte3 image_texture_limit_packed_byte3 |
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| image texture limit packed byte3 16bit image_texture_limit_packed_byte3_16bit |
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| image texture limit packed byte4 image_texture_limit_packed_byte4 |
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| image texture limit packed byte4 16bit image_texture_limit_packed_byte4_16bit |
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| image texture limit packed float3 image_texture_limit_packed_float3 |
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| image texture limit packed float4 image_texture_limit_packed_float4 |
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| image texture limit packed half3 image_texture_limit_packed_half3 |
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| image texture limit packed half4 image_texture_limit_packed_half4 |
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| ao approximate ao_approximate |
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| clamp both clamp_both |
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| clamp direct clamp_direct |
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| clamp indirect clamp_indirect |
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| complex shadow intersection complex_shadow_intersection |
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| light path diffuse depth light_path_diffuse_depth |
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| light path glossy depth light_path_glossy_depth |
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| light path is camera ray light_path_is_camera_ray |
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| light path is diffuse ray light_path_is_diffuse_ray |
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| light path is glossy ray light_path_is_glossy_ray |
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| light path is reflection ray light_path_is_reflection_ray |
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| light path is shadow ray light_path_is_shadow_ray |
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| light path is singular ray light_path_is_singular_ray |
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| light path is transmission ray light_path_is_transmission_ray |
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| light path is volume scatter ray light_path_is_volume_scatter_ray |
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| light path portal depth light_path_portal_depth |
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| light path ray depth light_path_ray_depth |
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| light path ray length light_path_ray_length |
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| light path transmission depth light_path_transmission_depth |
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| light path transparent depth light_path_transparent_depth |
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| long distance precision long_distance_precision |
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| ray offset ray_offset |
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| sample subset sample_subset |
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| shading offset shading_offset |
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| shadow all max bounces shadow_all_max_bounces |
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| transparent shadow transparent_shadow |
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| transparent shadow limit 0 transparent_shadow_limit_0 |
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| transparent shadow limit 1 transparent_shadow_limit_1 |
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| transparent shadow limit 1024 transparent_shadow_limit_1024 |
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| transparent shadow limit 401 transparent_shadow_limit_401 |
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| transparent spatial splits transparent_spatial_splits |
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| underwater caustics underwater_caustics |
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| all light types all_light_types |
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| all light types in volume all_light_types_in_volume |
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| area light area_light |
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| area light uv area_light_uv |
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| cast shadow versioning cast_shadow_versioning |
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| distant light distant_light |
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| distant light with world volume distant_light_with_world_volume |
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| ellipse light spread ellipse_light_spread |
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| ies light ies_light |
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| instanced mesh lights instanced_mesh_lights |
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| light falloff light_falloff |
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| light normalize light_normalize |
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| light ray visibility light_ray_visibility |
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| light ray visibility light tree light_ray_visibility_light_tree |
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| light spread light_spread |
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| light temperature light_temperature |
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| light texture light_texture |
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| light tree bump map light_tree_bump_map |
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| light tree bump map no correction light_tree_bump_map_no_correction |
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| light tree multi distant light_tree_multi_distant |
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| light tree node subtended angle light_tree_node_subtended_angle |
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| lights below surface lights_below_surface |
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| mesh light mesh_light |
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| mesh light backface mesh_light_backface |
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| mesh light small mesh_light_small |
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| multiple area lights multiple_area_lights |
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| multiple lights in volume multiple_lights_in_volume |
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| multiple mesh lights multiple_mesh_lights |
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| point light point_light |
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| portal portal |
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| soft sphere light soft_sphere_light |
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| sphere light sphere_light |
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| sphere spot light sphere_spot_light |
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| spot light spot_light |
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| spot light adaptive split spot_light_adaptive_split |
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| translucent inside outside translucent_inside_outside |
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| triangle light sampling triangle_light_sampling |
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| varying brightness varying_brightness |
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| volume zero angle distant light volume_zero_angle_distant_light |
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| light group background light_group_background |
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| light group simple light_group_simple |
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| light group two groups light_group_two_groups |
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| light link distant multi tree light_link_distant_multi_tree |
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| light link distant tree light_link_distant_tree |
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| light link exclude light_link_exclude |
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| light link hidden light_link_hidden |
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| light link instanced receiver light_link_instanced_receiver |
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| light link mesh tree light_link_mesh_tree |
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| light link simple light_link_simple |
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| light link simple tree light_link_simple_tree |
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| light link single light light_link_single_light |
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| light link surface in volume light_link_surface_in_volume |
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| light link volume light_link_volume |
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| link link share bit trail link_link_share_bit_trail |
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| shadow link blocked shadow_link_blocked |
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| shadow link blocked distant shadow_link_blocked_distant |
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| shadow link clamp shadow_link_clamp |
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| shadow link distant shadow_link_distant |
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| shadow link glossy shadow_link_glossy |
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| shadow link hidden shadow_link_hidden |
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| shadow link mesh shadow_link_mesh |
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| shadow link multiple lights shadow_link_multiple_lights |
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| shadow link simple shadow_link_simple |
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| shadow link simple 3D curve shadow_link_simple_3D_curve |
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| shadow link simple point cloud shadow_link_simple_point_cloud |
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| shadow link simple ribbon curve shadow_link_simple_ribbon_curve |
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| shadow link subsurface shadow_link_subsurface |
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| shadow link transparency shadow_link_transparency |
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| shadow link volume shadow_link_volume |
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| adaptive subdivision geometry features adaptive_subdivision_geometry_features |
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| autosmooth custom normals autosmooth_custom_normals |
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| autosmooth simple autosmooth_simple |
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| autosmooth subdmesh catmull autosmooth_subdmesh_catmull |
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| autosmooth subdmesh linear autosmooth_subdmesh_linear |
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| bvh8 close proximity visibility bvh8_close_proximity_visibility |
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| culling culling |
![]() |
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| curve modifier curve_modifier |
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| double instance transformation double_instance_transformation |
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| edit mode edit_mode |
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| normal types normal_types |
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| normal types motion normal_types_motion |
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| pointiness pointiness |
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| pointiness autosplit pointiness_autosplit |
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| pointiness split faces pointiness_split_faces |
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| shadow terminator shadow_terminator |
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| shadow terminator metal shadow_terminator_metal |
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| tangent missing uv tangent_missing_uv |
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| tangent no uv tangent_no_uv |
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| tangent render uv tangent_render_uv |
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| tangent specific uv other tangent_specific_uv_other |
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| tangent specific uv render tangent_specific_uv_render |
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| tangent triangles tangent_triangles |
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| texture space bezier texture_space_bezier |
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| texture space bezier auto texture_space_bezier_auto |
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| texture space font texture_space_font |
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| texture space font auto texture_space_font_auto |
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| texture space mesh modifier texture_space_mesh_modifier |
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| texture space nurbs texture_space_nurbs |
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| texture space nurbs auto texture_space_nurbs_auto |
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| visibility instances visibility_instances |
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| watertight watertight |
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| watertight orig watertight_orig |
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| bvh steps curve segments 0 bvh_steps_curve_segments_0 |
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| bvh steps curve segments 3 bvh_steps_curve_segments_3 |
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| bvh steps line segments 0 bvh_steps_line_segments_0 |
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| bvh steps line segments 3 bvh_steps_line_segments_3 |
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| camera zoom blur perspective camera_zoom_blur_perspective |
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| curve motion blur curve_motion_blur |
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| fluid motion blur fluid_motion_blur |
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| fluid motion blur disabled fluid_motion_blur_disabled |
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| large combined motion large_combined_motion |
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| mblur deform autosmooth mblur_deform_autosmooth |
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| mblur deform simple mblur_deform_simple |
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| multi step motion blur multi_step_motion_blur |
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| multi step velocity motion blur multi_step_velocity_motion_blur |
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| rolling shutter rolling_shutter |
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| scale motion blur scale_motion_blur |
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| shutter curve default shutter_curve_default |
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| shutter curve triangle shutter_curve_triangle |
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| shutter moving camera center shutter_moving_camera_center |
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| shutter moving camera end shutter_moving_camera_end |
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| shutter moving camera start shutter_moving_camera_start |
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| shutter moving object center shutter_moving_object_center |
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| shutter moving object end shutter_moving_object_end |
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| shutter moving object start shutter_moving_object_start |
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| subd motion blur subd_motion_blur |
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| closures closures |
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| menu socket menu_socket |
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| repeat zones repeat_zones |
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| fire fire |
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| openvdb overlap openvdb_overlap |
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| openvdb smoke openvdb_smoke |
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| openvdb voxel close up openvdb_voxel_close_up |
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![]() |
| principled blackbody principled_blackbody |
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| principled smoke principled_smoke |
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| smoke smoke |
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| smoke color smoke_color |
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| smoke fire smoke_fire |
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| point info point_info |
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| points points |
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| points emission points_emission |
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| points motion points_motion |
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| points transparent points_transparent |
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| points volume points_volume |
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| principled bsdf coat principled_bsdf_coat |
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| principled bsdf coat zero weight principled_bsdf_coat_zero_weight |
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| principled bsdf default principled_bsdf_default |
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![]() |
| principled bsdf emission principled_bsdf_emission |
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![]() |
| principled bsdf emission alpha principled_bsdf_emission_alpha |
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| principled bsdf metallic principled_bsdf_metallic |
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| principled bsdf sheen principled_bsdf_sheen |
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| principled bsdf specular principled_bsdf_specular |
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| principled bsdf subsurface principled_bsdf_subsurface |
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| principled bsdf thinfilm metallic principled_bsdf_thinfilm_metallic |
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| principled bsdf thinfilm reflection principled_bsdf_thinfilm_reflection |
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| principled bsdf thinfilm transmission principled_bsdf_thinfilm_transmission |
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| principled bsdf transmission principled_bsdf_transmission |
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| aov position aov_position |
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| aov transparency aov_transparency |
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| freestyle freestyle |
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| freestyle stroke material freestyle_stroke_material |
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| radial tiling render radial_tiling_render |
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| render passes ao render_passes_ao |
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| render passes aov color render_passes_aov_color |
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| render passes aov value render_passes_aov_value |
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| render passes cryptomatte asset render_passes_cryptomatte_asset |
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| render passes cryptomatte material render_passes_cryptomatte_material |
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| render passes cryptomatte object render_passes_cryptomatte_object |
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| render passes diffuse color render_passes_diffuse_color |
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| render passes diffuse direct render_passes_diffuse_direct |
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| render passes diffuse indirect render_passes_diffuse_indirect |
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| render passes emission render_passes_emission |
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| render passes environment render_passes_environment |
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| render passes mist render_passes_mist |
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| render passes normal render_passes_normal |
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| render passes shadow render_passes_shadow |
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| render passes specular color render_passes_specular_color |
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![]() |
| render passes specular direct render_passes_specular_direct |
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![]() |
| render passes specular indirect render_passes_specular_indirect |
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| render passes thinfilm color render_passes_thinfilm_color |
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![]() |
| rlayer flags 01 rlayer_flags_01 |
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| rlayer flags 02 rlayer_flags_02 |
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| rlayer flags 03 rlayer_flags_03 |
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| rlayer flags 04 rlayer_flags_04 |
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| shadow catcher ao pass shadow_catcher_ao_pass |
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![]() |
| big plane 43865 big_plane_43865 |
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![]() |
| big quad 50452 big_quad_50452 |
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![]() |
| big triangles 50164 big_triangles_50164 |
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![]() |
| displace voronoi 44895 displace_voronoi_44895 |
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![]() |
| explode mod1 50535 explode_mod1_50535 |
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![]() |
| explode mod2 50535 explode_mod2_50535 |
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![]() |
| filter glossy refraction 45609 filter_glossy_refraction_45609 |
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![]() |
| glass mix 40964 glass_mix_40964 |
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![]() |
| hair particles1 50634 hair_particles1_50634 |
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![]() |
| hair particles2 50634 hair_particles2_50634 |
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![]() |
| light zero strenght 48790 light_zero_strenght_48790 |
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| many unique shaders 144713 many_unique_shaders_144713 |
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![]() |
| mblur disabled 43156 mblur_disabled_43156 |
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| multires bvh slow 50655 multires_bvh_slow_50655 |
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![]() |
| principled bsdf bevel emission 137420 principled_bsdf_bevel_emission_137420 |
![]() |
![]() |
| principled mix 53600 principled_mix_53600 |
![]() |
![]() |
| ray type 48645 ray_type_48645 |
![]() |
![]() |
| smoke adaptive domain 39804 smoke_adaptive_domain_39804 |
![]() |
![]() |
| sobol uniform 41143 sobol_uniform_41143 |
![]() |
![]() |
| split normals 50718 split_normals_50718 |
![]() |
![]() |
| sss and volume 39823 sss_and_volume_39823 |
![]() |
![]() |
| sss spatial splits 48860 sss_spatial_splits_48860 |
![]() |
![]() |
| sss spatial splits mblur 48860 sss_spatial_splits_mblur_48860 |
![]() |
![]() |
| transparent curves 50533 transparent_curves_50533 |
![]() |
![]() |
| vector blur hair1 42475 vector_blur_hair1_42475 |
![]() |
![]() |
| vector blur hair2 42475 vector_blur_hair2_42475 |
![]() |
![]() |
| volume overlap2 53854 volume_overlap2_53854 |
![]() |
![]() |
| volume overlap emission 46108 volume_overlap_emission_46108 |
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![]() |
| volume shadow 48346 volume_shadow_48346 |
![]() |
![]() |
| world mis 45227 world_mis_45227 |
![]() |
![]() |
| ambient occlusion ambient_occlusion |
![]() |
![]() |
| ambient occlusion only local ambient_occlusion_only_local |
![]() |
![]() |
| bevel bevel |
![]() |
![]() |
| bevel mblur bevel_mblur |
![]() |
![]() |
| blackbody blackbody |
![]() |
![]() |
| camera data distance camera_data_distance |
![]() |
![]() |
| camera data vector camera_data_vector |
![]() |
![]() |
| constant fold constant_fold |
![]() |
![]() |
| custom normal map custom_normal_map |
![]() |
![]() |
| diffuse normal map diffuse_normal_map |
![]() |
![]() |
| emission emission |
![]() |
![]() |
| float math float_math |
![]() |
![]() |
| fresnel layer weight fresnel_layer_weight |
![]() |
![]() |
| glossy normal map glossy_normal_map |
![]() |
![]() |
| holdout holdout |
![]() |
![]() |
| hsv hsv |
![]() |
![]() |
| invert invert |
![]() |
![]() |
| mix color mix_color |
![]() |
![]() |
| node group color node_group_color |
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![]() |
| node group float node_group_float |
![]() |
![]() |
| node group vector node_group_vector |
![]() |
![]() |
| normal normal |
![]() |
![]() |
| normal mapping light leak normal_mapping_light_leak |
![]() |
![]() |
| object info object_info |
![]() |
![]() |
| rgb curves input 0.5 rgb_curves_input_0.5 |
![]() |
![]() |
| rgb curves input 1.2 rgb_curves_input_1.2 |
![]() |
![]() |
| rgb curves input 2.0 extrapolate rgb_curves_input_2.0_extrapolate |
![]() |
![]() |
| rgb curves input neg 0.5 rgb_curves_input_neg_0.5 |
![]() |
![]() |
| rgb curves input neg 1.2 rgb_curves_input_neg_1.2 |
![]() |
![]() |
| rgb curves input neg 2.0 extrapolate rgb_curves_input_neg_2.0_extrapolate |
![]() |
![]() |
| tex voronoi tex_voronoi |
![]() |
![]() |
| texture coordinate camera texture_coordinate_camera |
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![]() |
| texture coordinate generated texture_coordinate_generated |
![]() |
![]() |
| texture coordinate normal texture_coordinate_normal |
![]() |
![]() |
| texture coordinate object texture_coordinate_object |
![]() |
![]() |
| texture coordinate object with reference texture_coordinate_object_with_reference |
![]() |
![]() |
| texture coordinate reflection texture_coordinate_reflection |
![]() |
![]() |
| texture coordinate uv texture_coordinate_uv |
![]() |
![]() |
| texture coordinate window texture_coordinate_window |
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![]() |
| vector math vector_math |
![]() |
![]() |
| wavelength wavelength |
![]() |
![]() |
| shadow catcher cornell box instanced shadow_catcher_cornell_box_instanced |
![]() |
![]() |
| shadow catcher cornell box real shadow_catcher_cornell_box_real |
![]() |
![]() |
| shadow catcher pt fully transparent shadow_catcher_pt_fully_transparent |
![]() |
![]() |
| shadow catcher pt simple shadow_catcher_pt_simple |
![]() |
![]() |
| shadow catcher pt simple semi transparent surface shadow_catcher_pt_simple_semi_transparent_surface |
![]() |
![]() |
| shadow catcher pt simple transparent film shadow_catcher_pt_simple_transparent_film |
![]() |
![]() |
| shadow catcher pt simple transparent mix surface shadow_catcher_pt_simple_transparent_mix_surface |
![]() |
![]() |
| shadow catcher pt simple transparent mix surface film shadow_catcher_pt_simple_transparent_mix_surface_film |
![]() |
![]() |
| shadow catcher pt transparent lamp only 0.2 shadow_catcher_pt_transparent_lamp_only_0.2 |
![]() |
![]() |
| shadow catcher pt transparent lamp only 0.8 shadow_catcher_pt_transparent_lamp_only_0.8 |
![]() |
![]() |
| shadow catcher pt transparent lamp only 1.0 shadow_catcher_pt_transparent_lamp_only_1.0 |
![]() |
![]() |
| shadow catcher pt volume shadow_catcher_pt_volume |
![]() |
![]() |
| shadow catcher pt volume dense shadow_catcher_pt_volume_dense |
![]() |
![]() |
| shadow catcher pt volume sparse shadow_catcher_pt_volume_sparse |
![]() |
![]() |
| shadow catcher world shadow_catcher_world |
![]() |
![]() |
| transparent glass transparent_glass |
![]() |
![]() |
| sss concave clamp sss_concave_clamp |
![]() |
![]() |
| sss diffuse mix clamp sss_diffuse_mix_clamp |
![]() |
![]() |
| sss hair sss_hair |
![]() |
![]() |
| sss reflection clamp sss_reflection_clamp |
![]() |
![]() |
| subsurface base color mix subsurface_base_color_mix |
![]() |
![]() |
| subsurface behind glass subsurface_behind_glass |
![]() |
![]() |
| subsurface burley subsurface_burley |
![]() |
![]() |
| subsurface cubic subsurface_cubic |
![]() |
![]() |
| subsurface gaussian subsurface_gaussian |
![]() |
![]() |
| subsurface mix subsurface_mix |
![]() |
![]() |
| subsurface random walk subsurface_random_walk |
![]() |
![]() |
| subsurface random walk thin subsurface_random_walk_thin |
![]() |
![]() |
| subsurface small radius subsurface_small_radius |
![]() |
![]() |
| brick brick |
![]() |
![]() |
| checker checker |
![]() |
![]() |
| environment equiangular environment_equiangular |
![]() |
![]() |
| environment mirror ball environment_mirror_ball |
![]() |
![]() |
| garbor garbor |
![]() |
![]() |
| gradient gradient |
![]() |
![]() |
| image image |
![]() |
![]() |
| magic magic |
![]() |
![]() |
| musgrave fbm 36 musgrave_fbm_36 |
![]() |
![]() |
| musgrave hetero terrain 36 musgrave_hetero_terrain_36 |
![]() |
![]() |
| musgrave hybrid multifractal 36 musgrave_hybrid_multifractal_36 |
![]() |
![]() |
| musgrave multifractal 36 musgrave_multifractal_36 |
![]() |
![]() |
| musgrave ridged multifractal 36 musgrave_ridged_multifractal_36 |
![]() |
![]() |
| noise noise |
![]() |
![]() |
| noise lacunarity noise_lacunarity |
![]() |
![]() |
| sky hosek wilkie sky_hosek_wilkie |
![]() |
![]() |
| sky multiple decreased disc increased air aerosols sky_multiple_decreased_disc_increased_air_aerosols |
![]() |
![]() |
| sky multiple default sky_multiple_default |
![]() |
![]() |
| sky multiple increased disc ozone sky_multiple_increased_disc_ozone |
![]() |
![]() |
| sky multiple no disc high altitude sky_multiple_no_disc_high_altitude |
![]() |
![]() |
| sky preetham sky_preetham |
![]() |
![]() |
| sky single decreased disc increased air aerosols sky_single_decreased_disc_increased_air_aerosols |
![]() |
![]() |
| sky single default sky_single_default |
![]() |
![]() |
| sky single increased disc ozone sky_single_increased_disc_ozone |
![]() |
![]() |
| sky single no disc high altitude sky_single_no_disc_high_altitude |
![]() |
![]() |
| voronoi distace to edge voronoi_distace_to_edge |
![]() |
![]() |
| voronoi distace to edge fractal voronoi_distace_to_edge_fractal |
![]() |
![]() |
| voronoi f1 voronoi_f1 |
![]() |
![]() |
| voronoi f1 fractal voronoi_f1_fractal |
![]() |
![]() |
| voronoi f2 voronoi_f2 |
![]() |
![]() |
| voronoi f2 fractal voronoi_f2_fractal |
![]() |
![]() |
| voronoi n sphere radius voronoi_n_sphere_radius |
![]() |
![]() |
| voronoi smooth f1 voronoi_smooth_f1 |
![]() |
![]() |
| voronoi smooth f1 fractal voronoi_smooth_f1_fractal |
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![]() |
| wave bands saw wave_bands_saw |
![]() |
![]() |
| wave bands sine wave_bands_sine |
![]() |
![]() |
| wave bands triangle wave_bands_triangle |
![]() |
![]() |
| wave rings saw wave_rings_saw |
![]() |
![]() |
| wave rings sine wave_rings_sine |
![]() |
![]() |
| wave rings triangle wave_rings_triangle |
![]() |
![]() |
| white noise 1spp white_noise_1spp |
![]() |
![]() |
| white noise 256spp white_noise_256spp |
![]() |
![]() |
| camera in volume camera and volume camera_in_volume_camera_and_volume |
![]() |
![]() |
| camera in volume camera only camera_in_volume_camera_only |
![]() |
![]() |
| camera in volume nested camera_in_volume_nested |
![]() |
![]() |
| camera in volume simple camera_in_volume_simple |
![]() |
![]() |
| implicit volume implicit_volume |
![]() |
![]() |
| overlapping different anisotropy overlapping_different_anisotropy |
![]() |
![]() |
| overlapping octrees overlapping_octrees |
![]() |
![]() |
| principled absorption principled_absorption |
![]() |
![]() |
| principled bsdf interior principled_bsdf_interior |
![]() |
![]() |
| volume absobtion volume_absobtion |
![]() |
![]() |
| volume deep stack volume_deep_stack |
![]() |
![]() |
| volume edge fireflies volume_edge_fireflies |
![]() |
![]() |
| volume instance volume_instance |
![]() |
![]() |
| volume light path volume_light_path |
![]() |
![]() |
| volume output absorption volume_output_absorption |
![]() |
![]() |
| volume output mix volume volume_output_mix_volume |
![]() |
![]() |
| volume output scatter volume_output_scatter |
![]() |
![]() |
| volume output surface volume_output_surface |
![]() |
![]() |
| volume overlap volume_overlap |
![]() |
![]() |
| volume scatter volume_scatter |
![]() |
![]() |
| volume scatter albedo volume_scatter_albedo |
![]() |
![]() |
| volume scatter draine volume_scatter_draine |
![]() |
![]() |
| volume scatter fournier-forand volume_scatter_fournier-forand |
![]() |
![]() |
| volume scatter mie volume_scatter_mie |
![]() |
![]() |
| volume scatter mie small particles volume_scatter_mie_small_particles |
![]() |
![]() |
| volume scatter rayleigh volume_scatter_rayleigh |
![]() |
![]() |
| volume step offset volume_step_offset |
![]() |
![]() |
| volume transparent shadow volume_transparent_shadow |
![]() |
![]() |
| volume two shaders volume_two_shaders |
![]() |
![]() |
| volume zero extinction channel volume_zero_extinction_channel |
![]() |
![]() |
| world volume world_volume |
![]() |
![]() |