Cycles CPU Ray Marching Test Compare

NameCycles CPU Ray MarchingEevee
camera in volume camera and volume
camera_in_volume_camera_and_volume
camera in volume camera only
camera_in_volume_camera_only
camera in volume nested
camera_in_volume_nested
camera in volume simple
camera_in_volume_simple
implicit volume
implicit_volume
overlapping different anisotropy
overlapping_different_anisotropy
overlapping octrees
overlapping_octrees
principled absorption
principled_absorption
principled bsdf interior
principled_bsdf_interior
volume absobtion
volume_absobtion
volume deep stack
volume_deep_stack
volume edge fireflies
volume_edge_fireflies
volume instance
volume_instance
volume light path
volume_light_path
volume output absorption
volume_output_absorption
volume output mix volume
volume_output_mix_volume
volume output scatter
volume_output_scatter
volume output surface
volume_output_surface
volume overlap
volume_overlap
volume scatter
volume_scatter
volume scatter albedo
volume_scatter_albedo
volume scatter draine
volume_scatter_draine
volume scatter fournier-forand
volume_scatter_fournier-forand
volume scatter mie
volume_scatter_mie
volume scatter mie small particles
volume_scatter_mie_small_particles
volume scatter rayleigh
volume_scatter_rayleigh
volume step offset
volume_step_offset
volume transparent shadow
volume_transparent_shadow
volume two shaders
volume_two_shaders
volume zero extinction channel
volume_zero_extinction_channel
world volume
world_volume