Sequencer Test Report

NameNewReferenceDiff ColorDiff Alpha
add byte fac 0.5
blend_modes_byte
add byte fac 1
blend_modes_byte
color burn byte fac 0.5
blend_modes_byte
color burn byte fac 1
blend_modes_byte
color byte fac 0.5
blend_modes_byte
color byte fac 1
blend_modes_byte
color dodge byte fac 0.5
blend_modes_byte
color dodge byte fac 1
blend_modes_byte
darken byte fac 0.5
blend_modes_byte
darken byte fac 1
blend_modes_byte
difference byte fac 0.5
blend_modes_byte
difference byte fac 1
blend_modes_byte
exclusion byte fac 0.5
blend_modes_byte
exclusion byte fac 1
blend_modes_byte
hard light byte fac 0.5
blend_modes_byte
hard light byte fac 1
blend_modes_byte
hue byte fac 0.5
blend_modes_byte
hue byte fac 1
blend_modes_byte
lighten byte fac 0.5
blend_modes_byte
lighten byte fac 1
blend_modes_byte
linear burn byte fac 0.5
blend_modes_byte
linear burn byte fac 1
blend_modes_byte
linear light byte fac 0.5
blend_modes_byte
linear light byte fac 1
blend_modes_byte
multiply byte fac 0.5
blend_modes_byte
multiply byte fac 1
blend_modes_byte
overlay byte fac 0.5
blend_modes_byte
overlay byte fac 1
blend_modes_byte
pin light byte fac 0.5
blend_modes_byte
pin light byte fac 1
blend_modes_byte
saturation byte fac 0.5
blend_modes_byte
saturation byte fac 1
blend_modes_byte
screen byte fac 0.5
blend_modes_byte
screen byte fac 1
blend_modes_byte
soft light byte fac 0.5
blend_modes_byte
soft light byte fac 1
blend_modes_byte
subtract byte fac 0.5
blend_modes_byte
subtract byte fac 1
blend_modes_byte
value byte fac 0.5
blend_modes_byte
value byte fac 1
blend_modes_byte
vivid light byte fac 0.5
blend_modes_byte
vivid light byte fac 1
blend_modes_byte
add float fac 0.5
blend_modes_float
add float fac 1
blend_modes_float
color burn float fac 0.5
blend_modes_float
color burn float fac 1
blend_modes_float
color dodge float fac 0.5
blend_modes_float
color dodge float fac 1
blend_modes_float
color float fac 0.5
blend_modes_float
color float fac 1
blend_modes_float
darken float fac 0.5
blend_modes_float
darken float fac 1
blend_modes_float
difference float fac 0.5
blend_modes_float
difference float fac 1
blend_modes_float
exclusion float fac 0.5
blend_modes_float
exclusion float fac 1
blend_modes_float
hard light float fac 0.5
blend_modes_float
hard light float fac 1
blend_modes_float
hue float fac 0.5
blend_modes_float
hue float fac 1
blend_modes_float
lighten float fac 0.5
blend_modes_float
lighten float fac 1
blend_modes_float
linear burn float fac 0.5
blend_modes_float
linear burn float fac 1
blend_modes_float
linear light float fac 0.5
blend_modes_float
linear light float fac 1
blend_modes_float
multiply float fac 0.5
blend_modes_float
multiply float fac 1
blend_modes_float
overlay float fac 0.5
blend_modes_float
overlay float fac 1
blend_modes_float
pin light float fac 0.5
blend_modes_float
pin light float fac 1
blend_modes_float
saturation float fac 0.5
blend_modes_float
saturation float fac 1
blend_modes_float
screen float fac 0.5
blend_modes_float
screen float fac 1
blend_modes_float
soft light float fac 0.5
blend_modes_float
soft light float fac 1
blend_modes_float
subtract float fac 0.5
blend_modes_float
subtract float fac 1
blend_modes_float
value float fac 0.5
blend_modes_float
value float fac 1
blend_modes_float
vivid light float fac 0.5
blend_modes_float
vivid light float fac 1
blend_modes_float
adjustment layer
effects
adjustment layer stack
effects
adjustment layer transformed
effects
color stacked
effects
gaussian blur
effects
glow
effects
image stacked
effects
letterbox
effects
letterbox alpha
effects
mod colorbalance
effects
mod curves
effects
mod tonemap
effects
subtract
effects
text options
effects
text outline stack
effects
text shadow outline
effects
transition cross
effects
transition wipe
effects
auto
filter
box
filter
cubic bspline
filter
cubic mitchell
filter
linear
filter
nearest
filter
animated offset
transform
crop
transform
offset
transform
offset and crop
transform